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Author Topic: could anyone tell me why everybody hate's david loy?  (Read 4328 times)
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TheMoneyMellon
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« Reply #30 on: November 08, 2007, 02:22:31 PM »

Him being 10 should not be an arguing point towards this individual. Watching him skate in the video link shows me above all that he has a great control for the board beneath his feet, much more than I will ever have. Usually it seems when someone contests a skater like this it follows that they use a 'lack of style' or a 'THPS influenced aesthetic' as the driving example of why the individual in question is wrong to be sponsored perhaps or wrong to be skating at all in some instances. If we were to follow out the influence the THPS series has had on a generation of skaters through introducing them to the skate world, we have to see what changes the game made. There were previous games that were there with the NES system and so forth, for skaters of an earlier generation, but because of the technology and bit ratio the games tended to be limited in actual representation. But skaters played these games--the difference was that because the technology could only establish so much on the screen the skater playing this game could see the downfalls; they couldn't become fully absorbed in the game because they could never fully garner a control of their video character in the video environment. Trying to imagine a skater pushing their stride on the board to some of those older games physics would be fairly interesting and could show the breaks between the two. I suppose in a way all the problems people have with the generation inspired by video games are potentially a generation themselves who grew up with the older games that did not inspire necessarily to go out and emulate or push oneself further because of the possibilities within those games. Kids throwing themselves down large sets and rails, etc. develop not from a notion that their progression is established through a furthering of personal style, but of personal control, to be able to plug or dial the k-grind as my andrew reynold's character does it every time in the game and for the longer grind its me with the control in hand that has to keep him balanced. I prefer to struggle my entire life skating with the relationship of the board under my feet than to work towards accessing the control of said tricks, but this I think might be an older idea, and this is ok. Curiously pros we champion as having style are favorites because they seem to have developed a mastery of the style, a control of the style, over a control of the trick. Skaters like David Loy are bringing to the table a reach for a pontential of trick selection and control of the body in application, a harnessing of muscle memory of sorts that begins from a study of the trick as the trick. Its more of a definitive practice, David Loy is defining 'k-grind' when he does one, and his consistency shows the accuracy of his definition. The appreciated style favorites lend a description to the tricks, make them their own, and show how they can be pushed to the limit before they become something else, another trick altogether. The David Loy skater is sacrifcing alot with the way he skates in taking up the THPS inspired aesthetic, but this is partly due to the openness of that game, and being able to feel like you have control of it. It is practice for the real thing.

how is your rep not in the negative numbers? i know mine is but damn.. he defines "k-grind" when he does one?? WTF
It's like he thought we were in a prose writing class or something...
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Stylites
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« Reply #31 on: November 08, 2007, 03:48:43 PM »

I love you guys
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« Reply #32 on: November 08, 2007, 04:55:12 PM »

1. ever present wack ass beanie
2. dirty ass hair to hang out from under the wack ass beanie
3. he's 10
4. birdhouse
5. he's david loy just look at the kid jesus....
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bentmode
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« Reply #33 on: November 08, 2007, 05:01:50 PM »

tight thread.
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« Reply #34 on: November 09, 2007, 11:46:00 PM »


pre puberty hate is just plain wrong.
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Guile
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« Reply #35 on: November 09, 2007, 11:47:21 PM »


pre puberty hate is just plain wrong.

we were right with sheckler were'nt we?
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RadRacing
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« Reply #36 on: November 10, 2007, 02:16:12 AM »


Him being 10 should not be an arguing point towards this individual. (k)

Watching him skate in the video link shows me above all that he has a great control for the board beneath his feet, much more than I will ever have.  (k)

Usually it seems when someone contests a skater like this it follows that they use a 'lack of style' or a 'THPS influenced aesthetic' as the driving example of why the individual in question is wrong to be sponsored perhaps or wrong to be skating at all in some instances. (ok this is getting a little fucked up)

 If we were to follow out the influence the THPS series has had on a generation of skaters through introducing them to the skate world, we have to see what changes the game made. (now its getting really fucked up)

There were previous games that were there with the NES system and so forth, for skaters of an earlier generation, but because of the technology and bit ratio the games tended to be limited in actual representation. (WHAT THE FUCK ARE YOU TALKING ABOUT) But skaters played these games--the difference was that because the technology could only establish so much on the screen the skater playing this game could see the downfalls; they couldn't become fully absorbed in the game because they could never fully garner a control of their video character in the video environment.(WHAT THE SHIT!?)

 Trying to imagine a skater pushing their stride on the board to some of those older games physics would be fairly interesting and could show the breaks between the two. I suppose in a way all the problems people have with the generation inspired by video games are potentially a generation themselves who grew up with the older games that did not inspire necessarily to go out and emulate or push oneself further because of the possibilities within those games.

 Kids throwing themselves down large sets and rails, etc. develop not from a notion that their progression is established through a furthering of personal style, but of personal control, to be able to plug or dial the k-grind as my andrew reynold's character does it every time in the game and for the longer grind its me with the control in hand that has to keep him balanced. I prefer to struggle my entire life skating with the relationship of the board under my feet than to work towards accessing the control of said tricks, but this I think might be an older idea, and this is ok. Curiously pros we champion as having style are favorites because they seem to have developed a mastery of the style, a control of the style, over a control of the trick.Skaters like David Loy are bringing to the table a reach for a pontential of trick selection and control of the body in application, a harnessing of muscle memory of sorts that begins from a study of the trick as the trick. Its more of a definitive practice, David Loy is defining 'k-grind' when he does one, and his consistency shows the accuracy of his definition. The appreciated style favorites lend a description to the tricks, make them their own, and show how they can be pushed to the limit before they become something else, another trick altogether.

The David Loy skater is sacrifcing alot with the way he skates in taking up the THPS inspired aesthetic, but this is partly due to the openness of that game, and being able to feel like you have control of it. It is practice for the real thing.

Im gonna say the culprit is meth, that is hands down the strangest thing I have read in months. Are you even a person? Video games influencing skateboarding? Its the other way around, except for skate or die which came out right around the time floating skulls started chasing street hooligans through alleys.


The weird part is that it was well written, but after you take it apart it makes not even the tiniest bit of sense. That was such a waste of time fuck.

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OttoMaddox
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« Reply #37 on: November 10, 2007, 08:04:03 AM »

Is this kid actually only ten? 
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Guile
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« Reply #38 on: November 10, 2007, 10:19:47 AM »

yeah im wondering that too. ive now heard he smokes crack, meth, and cries at skateparks. this is the wierdest kid since jereme rogers.
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cocolove
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« Reply #39 on: November 10, 2007, 10:26:49 AM »

http://profile.myspace.com/index.cfm?fuseaction=user.viewprofile&friendid=84275578
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Chris Hansen
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« Reply #40 on: November 10, 2007, 10:39:05 AM »

First off, I'm Chris Hansen, so I know what to look for in cases of sexual abuse. This child fits the profile. I've contacted him to try to enroll him in a recovery program for young gay men called "getting over, getting out"
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Spy Fox
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« Reply #41 on: November 10, 2007, 10:52:26 AM »

This kid has all the makings of a mini Spicoli
the beanie, the hair, the face
and for even futher prove...
"skateboarding and detroit rock city"

plus he has a Steve Miller song

i think we have a winner
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NCLOVE
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« Reply #42 on: November 10, 2007, 10:55:02 AM »


Him being 10 should not be an arguing point towards this individual. (k)

Watching him skate in the video link shows me above all that he has a great control for the board beneath his feet, much more than I will ever have.  (k)

Usually it seems when someone contests a skater like this it follows that they use a 'lack of style' or a 'THPS influenced aesthetic' as the driving example of why the individual in question is wrong to be sponsored perhaps or wrong to be skating at all in some instances. (ok this is getting a little fucked up)

 If we were to follow out the influence the THPS series has had on a generation of skaters through introducing them to the skate world, we have to see what changes the game made. (now its getting really fucked up)

There were previous games that were there with the NES system and so forth, for skaters of an earlier generation, but because of the technology and bit ratio the games tended to be limited in actual representation. (WHAT THE FUCK ARE YOU TALKING ABOUT) But skaters played these games--the difference was that because the technology could only establish so much on the screen the skater playing this game could see the downfalls; they couldn't become fully absorbed in the game because they could never fully garner a control of their video character in the video environment.(WHAT THE SHIT!?)

 Trying to imagine a skater pushing their stride on the board to some of those older games physics would be fairly interesting and could show the breaks between the two. I suppose in a way all the problems people have with the generation inspired by video games are potentially a generation themselves who grew up with the older games that did not inspire necessarily to go out and emulate or push oneself further because of the possibilities within those games.

 Kids throwing themselves down large sets and rails, etc. develop not from a notion that their progression is established through a furthering of personal style, but of personal control, to be able to plug or dial the k-grind as my andrew reynold's character does it every time in the game and for the longer grind its me with the control in hand that has to keep him balanced. I prefer to struggle my entire life skating with the relationship of the board under my feet than to work towards accessing the control of said tricks, but this I think might be an older idea, and this is ok. Curiously pros we champion as having style are favorites because they seem to have developed a mastery of the style, a control of the style, over a control of the trick.Skaters like David Loy are bringing to the table a reach for a pontential of trick selection and control of the body in application, a harnessing of muscle memory of sorts that begins from a study of the trick as the trick. Its more of a definitive practice, David Loy is defining 'k-grind' when he does one, and his consistency shows the accuracy of his definition. The appreciated style favorites lend a description to the tricks, make them their own, and show how they can be pushed to the limit before they become something else, another trick altogether.

The David Loy skater is sacrifcing alot with the way he skates in taking up the THPS inspired aesthetic, but this is partly due to the openness of that game, and being able to feel like you have control of it. It is practice for the real thing.


Im gonna say the culprit is meth, that is hands down the strangest thing I have read in months. Are you even a person? Video games influencing skateboarding? Its the other way around, except for skate or die which came out right around the time floating skulls started chasing street hooligans through alleys.


The weird part is that it was well written, but after you take it apart it makes not even the tiniest bit of sense. That was such a waste of time fuck.




I love how he says THPS influenced skateboarding.
This is what influences skateboarding silly goose   
Small | Large

But, people hate him because hes another kid that thinks he's better than every individual in the world.
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Stylites
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« Reply #43 on: November 10, 2007, 02:59:06 PM »


I love how he says THPS influenced skateboarding.
This is what influences skateboarding silly goose    http://www.youtube.com/watch?v=3C31SUrxC70
But, people hate him because hes another kid that thinks he's better than every individual in the world.


I'm not sure whether you're using Kirchart as an example because he hasn't been part of the THPS world or not. I follow you bringing him up because of the level he constantly pushes in his video parts. Like rowley, Heath, as reynold's has said, "is a strictly business skater." you don't see heath on many ledges in his parts; all of them are these highly composed groundbreaking pieces, every trick huge and fully controlled. This is the image heath puts out, its his public image and its the image kids see. up until three or so years ago heath wasn't even using his voice that much (in interview and otherwise) to furthe himself, his presence in the skate world was solely based on his ability and the tricks he approved of for parts. but he has said that the majority of the time he skates the red curb, and unlike reynolds or rowley who have been incorporating ledge and bank skating into their parts of recent past, heath still keeps his parts insane. it was a shock in some ways to see him skating picnic tables in lines, or switch (as he has said "switch skating is boring). With heath I see the type of skater that a new generation are inspired by and perhaps assume that is what and how heath skates, because that is what they are seeing him skate. They see that as the level to work beyond in the age old progression of skating and one-uping the last generation. But even if heath is seen as the real life example of influence, there is a generation that has come out of THPS and then seen people like heath. the relation is logically simple for a new kid with big open and excited eyes to make. I wish the influence wasn't coming from a video game, but I think in some cases it has, or these kids are looking more and more like dialed video game characters doing tricks. paul rodriguez and jereme rogers can fit in here; their styles are aiming at a rhythm that is very precise and to the T. And while I like watching kirchart I have enjoyed those people willing to skate red curbs and show it. watching soy panday in parisian recently was inspiration to this lifer.
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Chris Hansen
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« Reply #44 on: November 10, 2007, 03:13:28 PM »

You must be killing community college.
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NCLOVE
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« Reply #45 on: November 10, 2007, 03:20:12 PM »

I'm trying to say video parts influence skateboarders. Heath's part was just an example I used because it influenced me greatly. THPS might have got kids to start skating, but I don't think it influences them. If a kid does a 373 trick combo with 19,969,679 points, he's not gonna think, Hey I'm gonna go back smith that 15 stair hand rail near the Honda dealership or whatever. Its those guys that go out there and put out some of the best footage and destroys everything in their part that gets kids to go out there and try something they never thought of doing.
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deluxe_six
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« Reply #46 on: November 10, 2007, 03:29:02 PM »


he sure likes detroit rock city, huh?
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Stylites
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« Reply #47 on: November 10, 2007, 03:41:46 PM »

I'm trying to say video parts influence skateboarders. Heath's part was just an example I used because it influenced me greatly. THPS might have got kids to start skating, but I don't think it influences them. If a kid does a 373 trick combo with 19,969,679 points, he's not gonna think, Hey I'm gonna go back smith that 15 stair hand rail near the Honda dealership or whatever. Its those guys that go out there and put out some of the best footage and destroys everything in their part that gets kids to go out there and try something they never thought of doing.

I agree with you a great deal. There are the kids who do 373 combos, but there are also the kids how play the game as if it were real life, perhaps choosing a character, e.g. Jamie Thomas or Rodney Mullen, and then play as them, with tricks they come to know these pros to do, but with the physics of the game.

The major difference I think that I see comes from the fact that now and for the last ten years there has been the THPS franchise and skaters have grown up with it. The game is led in large part to Tony Hawk being the "ambassador of skateboarding" in that it brought more kids and money into the industry, which is both a positive and negative thing. I didn't have THPS when I began, but with the rise of it we lost the phil shao/tim brauch era of skating right before it.
To ollie is to push a button now. To kickflip is to push a second button with an implied direction.
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marty.
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« Reply #48 on: November 10, 2007, 03:44:27 PM »

I was holding off on the hate cause I figured Loy was like twelve, but dude's my age so fuck em.

And you're cool in my book Stylites, but I'd be lying if I said I had any idea what you've been talking about these last half dozen posts.
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« Reply #49 on: November 10, 2007, 04:25:26 PM »

i cant hate on the way he skates, he's just a little kid and has a lot of growing up to do
butttttttttttttttttttt
http://www.youtube.com/watch?v=1ixVs425thI
stuck up brat

if thats him then fuck he's a spastic!!!!!!
but like is it even real like? you freakin' badass is what it sounds like he shouts...........and man if yo said that over here you would straight up get your head kicked in just for how gay it sounds!


He says "you fricken faggot" right after he spits in the dude's face, then starts thrashing his arms around like a little girl.
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A-Bo
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« Reply #50 on: November 10, 2007, 05:08:05 PM »

THPS has ridiculous physics and everyone has robotic styla and it is near impossible to get inspired to go out and skaet in that game the spots are just unreal too every wall is a quarter pipe with 10 feet of vert. Now if kids were gettin inspired by EA Skate thatd be something completely different


.
i cant hate on the way he skates, he's just a little kid and has a lot of growing up to do
butttttttttttttttttttt
http://www.youtube.com/watch?v=1ixVs425thI
stuck up brat

if thats him then fuck he's a spastic!!!!!!
but like is it even real like? you freakin' badass is what it sounds like he shouts...........and man if yo said that over here you would straight up get your head kicked in just for how gay it sounds!


He says "you fricken faggot" right after he spits in the dude's face, then starts thrashing his arms around like a little girl.







But man how can anyone like him after that video? It starts with him crying over a trick or just emoing out i cant tell.
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chip
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« Reply #51 on: November 10, 2007, 06:33:42 PM »

I'm trying to say video parts influence skateboarders. Heath's part was just an example I used because it influenced me greatly. THPS might have got kids to start skating, but I don't think it influences them. If a kid does a 373 trick combo with 19,969,679 points, he's not gonna think, Hey I'm gonna go back smith that 15 stair hand rail near the Honda dealership or whatever. Its those guys that go out there and put out some of the best footage and destroys everything in their part that gets kids to go out there and try something they never thought of doing.

I agree with you a great deal. There are the kids who do 373 combos, but there are also the kids how play the game as if it were real life, perhaps choosing a character, e.g. Jamie Thomas or Rodney Mullen, and then play as them, with tricks they come to know these pros to do, but with the physics of the game.

The major difference I think that I see comes from the fact that now and for the last ten years there has been the THPS franchise and skaters have grown up with it. The game is led in large part to Tony Hawk being the "ambassador of skateboarding" in that it brought more kids and money into the industry, which is both a positive and negative thing. I didn't have THPS when I began, but with the rise of it we lost the phil shao/tim brauch era of skating right before it.
To ollie is to push a button now. To kickflip is to push a second button with an implied direction.

Dude, you need to step away from the video games and computer, and get some fresh air, cuz all that stale air is getting to your brain.  Shit aint that serious.  David Loy sucks.
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jesus0nvi4gra
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« Reply #52 on: November 11, 2007, 06:21:49 AM »

Kid just needs some poontang.  He'll loosen up a bit.
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Spicoli
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« Reply #53 on: November 11, 2007, 09:37:42 AM »

Hey buds, whats this kids problem?
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ahl33
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« Reply #54 on: April 27, 2012, 03:14:42 PM »

What did Chris Nieratko say about the homeschooling system in California when asked about David Loy?
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Pearl
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« Reply #55 on: April 27, 2012, 03:27:45 PM »

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ahl33
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« Reply #56 on: April 27, 2012, 03:50:37 PM »

Who fuckin' cares, man?  Why did you bump it?
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mex.ceferino
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« Reply #57 on: April 27, 2012, 04:18:05 PM »

What did Chris Nieratko say about the homeschooling system in California when asked about David Loy?

dont remember, but i do recall nieratko making him believe Auschwitz is a cheese and some other funney shit
the kid is full retard
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victor333
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« Reply #58 on: April 27, 2012, 09:03:19 PM »

What did Chris Nieratko say about the homeschooling system in California when asked about David Loy?






Nagger, please.......
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DayMan
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« Reply #59 on: April 27, 2012, 09:15:12 PM »

i cant hate on the way he skates, he's just a little kid and has a lot of growing up to do
butttttttttttttttttttt
http://www.youtube.com/watch?v=1ixVs425thI
stuck up brat

"This video is no longer available due to a copyright claim by David Loy."
lurkin loy
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