Author Topic: DEAD FUCKING ISLAND  (Read 9512 times)

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rocklobster

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Re: DEAD FUCKING ISLAND
« Reply #30 on: March 25, 2011, 12:26:30 PM »
glad i watched the trailer first on slap....  looks great, was looking forward to a return to classic shambling swarm zombies but most game developers seem to side with the rage infected kind...


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melee combat and fps don't mix well. neither do zombie games and fps either
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I don't know if you guys ever played this game:



It was FPS, George A. Romero slow zombies, and tons of Melee and it was fucking awesome albeit linear.

If they could pull this off in Dead Island but have an open area (GTA/Oblivion style gameplay) I could see this game being really good.

But yea I'm with max, gameplay footage or screens or GTFO, I hate when developers hype theri games with trailers that have no correlation to gameplay.



i actually did play that game with my brother when it first came out...  i liked that the melee weapons did shit damage to the zombies (more wacks with the hammer or golf club), you had to be super accurate with the guns to get a instant head shot and that there were swarms of zombies that came from you from all sides... 

didnt help that the maps were tiny and there was only so much space to run from the zombies swarms....
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peacebrother

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Re: DEAD FUCKING ISLAND
« Reply #31 on: June 04, 2011, 03:05:02 PM »


Doesn't quite have the emotional weight of the trailer, but doesn't look terrible.

Donkey Lips

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Re: DEAD FUCKING ISLAND
« Reply #32 on: June 06, 2011, 08:13:16 AM »
First person melee always seems weird to me. Maybe I just have poor depth-judgement in those games but it always seems too hard to gauge you swing and how far an enemy is.

The first 20 minutes of gaming looked good. I'll still buy it.

edit - New trailer they just put up a few hours ago detailing the intro. I guess you play the first few minutes of the game getting drunk and hitting on chicks. Then you wake up and everything is fucked. link fixed.


« Last Edit: June 07, 2011, 04:27:18 AM by Donkey Lips »

Reev

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Re: DEAD FUCKING ISLAND
« Reply #33 on: June 06, 2011, 10:57:36 AM »
Doesn't look too bad to me, I agree on finding first-person melee a bit odd though. I'll probably still end up buying it just because I do enjoy a good dose of zombies.

Mooley

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Re: DEAD FUCKING ISLAND
« Reply #34 on: June 06, 2011, 06:11:44 PM »
What's up with that super shitty wind effect.

Hercules Rockefeller

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Re: DEAD FUCKING ISLAND
« Reply #35 on: June 07, 2011, 10:07:19 AM »
also, whats up with the zombies exploding like bags filled with water when hit with a car?

Donkey Lips

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Re: DEAD FUCKING ISLAND
« Reply #36 on: September 06, 2011, 06:48:46 AM »
It's out today. Anybody picking it up?

Choad Muskrat

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Re: DEAD FUCKING ISLAND
« Reply #37 on: September 06, 2011, 08:09:05 AM »
It's out today. Anybody picking it up?

as much as I want to, I can't be buying all these damn games. BF3 and Skyrim are taking priority over this for now.

Donkey Lips

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Re: DEAD FUCKING ISLAND
« Reply #38 on: September 06, 2011, 09:06:32 AM »
Aw shucks. I'm picking it up today and I heard this game is kind of a dickhead if you don't play co-op. Oh well, guess I'll go at it by myself.



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Re: DEAD FUCKING ISLAND
« Reply #39 on: September 06, 2011, 10:59:28 AM »
You won't be so alone... soon as I get back home tonight I'm going to snag it from Steam.

InternetDaddy

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Re: DEAD FUCKING ISLAND
« Reply #40 on: September 06, 2011, 03:28:12 PM »
I'm probably gonna pick it up through steam on Thursday after I get my paycheck. If anyone wants to co-op my steam name is "INTERNET DADDY" surprise surprise.
Look I'm not selling anything that doesn't have my jizz on it. I don't care how much is offered.

landCow

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Re: DEAD FUCKING ISLAND
« Reply #41 on: September 09, 2011, 06:36:56 PM »
i'm loving this game.

Reggie Nobles

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Re: DEAD FUCKING ISLAND
« Reply #42 on: September 10, 2011, 12:19:55 AM »
Hmm the internet has been hating on this game but I'll give it a shot. Review coming sunday when I cop dis joint.

landCow

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Re: DEAD FUCKING ISLAND
« Reply #43 on: September 10, 2011, 12:30:48 AM »
i get the feeling the hate is because of the hype it had, especially after that first trailer.

i wont say its perfect but it sure is fun. its very satisfying when you get a perfect decapitation on a zombie.

Donkey Lips

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Re: DEAD FUCKING ISLAND
« Reply #44 on: September 12, 2011, 05:22:15 AM »
I've played it an hour here and an hour there for almost a week. Starting out sucks. I didn't realize the kick was so useful and I was shattering paddles like crazy. Finding the cleaver was awesome. They said this game was going to have more plot value than it does. Right now it's just running fucking errands for everybody. "Go get me water. Go get me light fluid. Go get my teddy bear."

InternetDaddy

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Re: DEAD FUCKING ISLAND
« Reply #45 on: September 12, 2011, 10:28:19 AM »
I've played it an hour here and an hour there for almost a week. Starting out sucks. I didn't realize the kick was so useful and I was shattering paddles like crazy. Finding the cleaver was awesome. They said this game was going to have more plot value than it does. Right now it's just running fucking errands for everybody. "Go get me water. Go get me light fluid. Go get my teddy bear."
yeah, the review I read said it was more of an RPG than a plot-driven game. The reviewer said it was basically "Fallout 3, in paradise, with zombies."
Look I'm not selling anything that doesn't have my jizz on it. I don't care how much is offered.

Siem van Woerkom

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Re: DEAD FUCKING ISLAND
« Reply #46 on: September 14, 2011, 07:15:14 AM »
Really wanna play this game, gonna get it soon!
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skateohio

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Re: DEAD FUCKING ISLAND
« Reply #47 on: September 21, 2011, 10:01:38 AM »
game sucks ass, seriously. sorry to get everyones hopes up but once u play it ... u will agree.. zombies basically have down syndrome, u can just run around and kill them super easily... gfx are okay. if u r in the mood for zombies play l4d2 or the obvious nazi zombies, its about 100 times better than this poor excuse of a video game

skateohio

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Re: DEAD FUCKING ISLAND
« Reply #48 on: September 21, 2011, 10:04:17 AM »
almost forgot- the real reason i came to this thread.. u can play the full game (as i did), online and multiplayer. downloaded off piratebay.. enjoy.

Donkey Lips

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Re: DEAD FUCKING ISLAND
« Reply #49 on: September 21, 2011, 10:06:19 AM »
They just rushed it. Their testing was bullshit. There are so many glitches it's insane. You can duplicate items by throwing them at the ground...so you can just multiply any expensive weapon you have and sell it to dudes for infinite money, which in turn buys you better weapons. Techland bit off more than it could chew.

skateohio

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Re: DEAD FUCKING ISLAND
« Reply #50 on: September 21, 2011, 10:13:42 AM »
ur totally right -but honestly how is it possible to rush a game that they introduced in 06, and pushed back till 2011... they  just totally blew it.

InternetDaddy

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Re: DEAD FUCKING ISLAND
« Reply #51 on: September 21, 2011, 01:15:09 PM »
ur totally right -but honestly how is it possible to rush a game that they introduced in 06, and pushed back till 2011... they  just totally blew it.
I refuse to listen to anyone with such a poor grasp of spelling and grammar.
Look I'm not selling anything that doesn't have my jizz on it. I don't care how much is offered.

skateohio

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Re: DEAD FUCKING ISLAND
« Reply #52 on: September 22, 2011, 11:11:27 AM »
i graduate college in the spring, u sir can blow me ;D

InternetDaddy

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Re: DEAD FUCKING ISLAND
« Reply #53 on: September 22, 2011, 12:29:10 PM »
i graduate college in the spring, u sir can blow me ;D
haha, have fun finding a job. You might want to get someone else to write your resume, just saying. ;D
Look I'm not selling anything that doesn't have my jizz on it. I don't care how much is offered.

skateohio

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Re: DEAD FUCKING ISLAND
« Reply #54 on: September 22, 2011, 03:02:42 PM »
baha, touche.. but my resume is beautiful rest assured
anyone cop rez map pack for zombies?

popsiclesandskatin

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Re: DEAD FUCKING ISLAND
« Reply #55 on: September 24, 2011, 08:47:21 PM »
10% into the game and I havent gotten to shoot a gun. Is the whole game just about doing tasks for characters with names I refuse to learn? This games is so addicting but not fun at all.

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Re: DEAD FUCKING ISLAND
« Reply #56 on: September 25, 2011, 05:18:54 AM »
Game must be good. Stay at my mates house every weekend and is brother seems to be on it 24/7

landCow

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Re: DEAD FUCKING ISLAND
« Reply #57 on: September 27, 2011, 06:56:13 AM »
i'm up to the jungle and its still fun though not as much fun as when i started. The HUGE jump in difficulty once you reached the city was ridiculous. there, its not uncommon to be jumped by half a dozen zombies or more and unless you have someone playing to bail you out you will die. Also the missions are starting to drag a bit and this a complaint i have with these types of games in general. fallout, GTA, even dead rising another zombie game. basically you are everyones bitch. I dont care if  a non player character wants me to collect their wallet or favourite brand of soda or rescue their grandmother. You're putting me in danger and I dont feel like doing it! no matter what the reward.

I am still enjoying it but in small doses. an hour here an hour there.

Donkey Lips

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Re: DEAD FUCKING ISLAND
« Reply #58 on: September 30, 2011, 09:34:31 AM »
I already shelved it for Gears of War. It'll be lucky if it ever sees the tray of my xbox again.

popsiclesandskatin

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Re: DEAD FUCKING ISLAND
« Reply #59 on: September 30, 2011, 11:27:37 AM »
80% and the game is still about doing shit for people but its way more fun now and zombies got beefier.