Author Topic: GTA V  (Read 59993 times)

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corn flakes

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Re: GTA V
« Reply #90 on: December 10, 2012, 09:28:17 AM »
game is gunna be garbage lol

busey

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Re: GTA V
« Reply #91 on: December 10, 2012, 09:38:59 AM »
game is gunna be garbage lol
you're stupid.
I rolled my ankle jacking off on a ladder.

corn flakes

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Re: GTA V
« Reply #92 on: December 10, 2012, 09:44:19 AM »
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game is gunna be garbage lol
[close]
you're stupid.


n u mad lol ok

busey

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Re: GTA V
« Reply #93 on: December 10, 2012, 10:27:36 AM »
I rolled my ankle jacking off on a ladder.

corn flakes

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Re: GTA V
« Reply #94 on: December 10, 2012, 09:24:51 PM »



lol that was a good 1 fam ware did u find the pic

Unbridled Technical Precision

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Re: GTA V
« Reply #95 on: December 12, 2012, 09:28:38 AM »
corn flakes you are truly lost

corn flakes

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Re: GTA V
« Reply #96 on: December 12, 2012, 10:54:06 AM »
corn flakes you are truly lost


nah just bored that day trolling haha sorry yall

corn flakes

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Re: GTA V
« Reply #97 on: December 12, 2012, 10:54:34 AM »
nothin but luv for my slap fam! but foreal not hyped on gta5 at all

Big Skatefase

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Re: GTA V
« Reply #98 on: December 24, 2012, 10:43:19 AM »









Nick..

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Re: GTA V
« Reply #99 on: January 01, 2013, 08:57:22 PM »
Look at that Ocean floor!

busey

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I rolled my ankle jacking off on a ladder.

Carrolls Chesthairs

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Re: GTA V
« Reply #101 on: January 31, 2013, 06:27:30 PM »
:/

howlin

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Re: GTA V
« Reply #102 on: February 17, 2013, 02:42:42 PM »
SAN ANDREAS, FUCK YEAH

Andrefosho

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Re: GTA V
« Reply #103 on: February 18, 2013, 08:56:29 AM »
I might even consider buying X360 for this one, because compared to prices of used X360's GTA V capable pc would cost a fortune.

Carrolls Chesthairs

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Re: GTA V
« Reply #104 on: April 29, 2013, 04:08:02 PM »
New trailers are being released tomorrow according to the website. Psyched!

rockstargames.com/V/

chockfullofthat

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Re: GTA V
« Reply #105 on: April 30, 2013, 06:55:28 AM »
I am coming out of video game retirement for this.  I'm also thinking about quitting my job when it's released to free up my schedule.

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Re: GTA V
« Reply #106 on: April 30, 2013, 12:55:44 PM »

poopnutsupreme

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Re: GTA V
« Reply #107 on: May 01, 2013, 03:52:35 PM »
Any dude that hates on roller hockey hasn't played, and likely haven't played a sport in their entire life.

Nick..

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Re: GTA V
« Reply #108 on: May 04, 2013, 03:41:27 PM »




 
In Grand Theft Auto V, Rockstar wants money to be more important than it has ever been before in the series. Sure, you'll be able to get your hands on some ducats by holding up liquor stores, robbing ATMs, and engaging in all sorts of other small-time crimes, but the payouts for such activities will be chump change compared to the big scores available to you through the game's big heists. These missions require planning and decision making, and have you switching between Michael, Franklin, and Trevor as they work together to pull off these jobs. By having multiple protagonists, each with his own tasks to perform, Grand Theft Auto V can keep you focused on the most dramatic parts of the heist.
By having multiple protagonists, each with his own tasks to perform, Grand Theft Auto V can keep you focused on the most dramatic parts of the heist.
Though it's not one of the large-scale, full-blown heists that come later in the game, an early mission called Blitz Play was a promising taste of what might come later. Before you can pull off this mission, which owes more than a little to the armored car robbery that takes place early in the film Heat, you need to acquire some vehicles, outfits, masks, and other supplies, and park your getaway car in some isolated spot. The dramatic buildup of this preparation should, in true cinematic style, pay off during the job itself. (After all, the armored car job in Heatwouldn't be quite as exciting without the buildup of seeing De Niro steal the ambulance, Kilmer buy the explosives, and so on.)
Once all the preparations have been made, it's go time. As Trevor, you're a lookout, searching for an armored car and letting your cohorts know when it's approaching. As Michael, you park a truck across the road, forcing the armored car to come to a stop. As Franklin, you then speed down an alleyway in a dump truck and run the armored car down, knocking it over. You then plant a bomb on the rear doors of the truck and blow the thing open.
It doesn't take long for the cops to show up. Franklin, Trevor, and Michael must work together to get out of there alive, and you can switch between them on the fly to most effectively extricate yourself from the situation. From Trevor's lookout post, for instance, you can fire on the cops with a sniper rifle, offering support to Franklin, who the cops have hemmed in. Your counterparts can fend for themselves when you're not controlling them, but they'll typically leave the really exciting stuff to you. When an opportunity arises to shoot down a police helicopter with a rocket launcher, the game encourages you to switch to that character and do it yourself, rather than letting it happen offscreen.

 
Instead of just playing through an action sequence that might remind you of a scene from one of your favorite crime films, you might get to do something closer to designing your own incredible heist sequence.
The Blitz Play mission provided a sense of the potential excitement that the three-protagonist structure can generate. The freedom to experience a coordinated plan of attack from the perspectives of three characters, each with his own parts to play, should allow for missions that are cinematic and layered in ways that significantly surpass anything the Grand Theft Auto series has been able to do in the past. The full-blown heist missions that come later in the game also let you take an active role in the planning, making decisions that will significantly impact how the heists play out. There might be multiple ways into a building, for instance, some being more stealthy and others being more confrontational.
For the bigger jobs, you'll also be able to build out your crew beyond just the three core protagonists, perhaps hiring additional drivers or other specialists who have their own skill levels and who take a cut of the overall score that's proportionate to their skills. Will you go with cheap help who take a smaller cut but might botch the job, or will you put together a costly but skillful group of seasoned professionals? Instead of just playing through an action sequence that might remind you of a scene from one of your favorite crime films, you might get to do something closer to designing your own incredible heist sequence. Eat your heart out, Michael Mann.
« Last Edit: May 04, 2013, 03:43:10 PM by Nick.. »

MuchasGracias

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Re: GTA V
« Reply #109 on: June 15, 2013, 07:28:51 PM »
I'm going to play this till I have permanent carpal-tunnel.

foureyedjim

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Re: GTA V
« Reply #110 on: June 15, 2013, 08:29:29 PM »
I'm going to play this till I have permanent carpal-tunnel.

you play on pc too?

ThugWaffle

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Re: GTA V
« Reply #111 on: June 29, 2013, 09:55:58 AM »
Does no one care about this game? cause i cant wait. I even download san andreas to have something to play in the mean time.

alka-seltzer

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Re: GTA V
« Reply #112 on: June 29, 2013, 10:05:00 AM »
preordered the epic pack. can't wait! biggest map ever!
Dill discovered the fountain of puberty.

ThugWaffle

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Re: GTA V
« Reply #113 on: June 29, 2013, 11:08:05 AM »
preordered the epic pack. can't wait! biggest map ever!

I can't wait either, seriously i can't. It's gonna be stupid great.

okdad

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Re: GTA V
« Reply #114 on: June 29, 2013, 12:09:09 PM »
I just wish they'd fix the driving. It was so good in GTA3 through San Andreas, but when they introduced the new game engine in IV it got so shitty.
Who are you to judge what kinds of cocks he wants to suck?

MuchasGracias

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Re: GTA V
« Reply #115 on: June 29, 2013, 05:00:32 PM »
I just wish they'd fix the driving. It was so good in GTA3 through San Andreas, but when they introduced the new game engine in IV it got so shitty.

The driving was perfect, It actually made you drive realistically while still being able to drift and all that.

ThugWaffle

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Re: GTA V
« Reply #116 on: June 29, 2013, 06:31:32 PM »
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I just wish they'd fix the driving. It was so good in GTA3 through San Andreas, but when they introduced the new game engine in IV it got so shitty.
[close]

The driving was perfect, It actually made you drive realistically while still being able to drift and all that.

Ehhh it can get a bit clumsy at times. The cars feel way too heavy.

okdad

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Re: GTA V
« Reply #117 on: June 30, 2013, 09:33:27 AM »
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I just wish they'd fix the driving. It was so good in GTA3 through San Andreas, but when they introduced the new game engine in IV it got so shitty.
[close]

The driving was perfect, It actually made you drive realistically while still being able to drift and all that.
I know, now you get insane body roll every time you touch the steering. That's what makes me not want to buy this, although I'll probably succumb.
Who are you to judge what kinds of cocks he wants to suck?

MuchasGracias

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Re: GTA V
« Reply #118 on: June 30, 2013, 03:17:30 PM »
Expand Quote
Expand Quote
I just wish they'd fix the driving. It was so good in GTA3 through San Andreas, but when they introduced the new game engine in IV it got so shitty.
[close]

The driving was perfect, It actually made you drive realistically while still being able to drift and all that.
[close]
I know, now you get insane body roll every time you touch the steering. That's what makes me not want to buy this, although I'll probably succumb.

haha yeah the crashes are crazy as fuck though lol, I don't know ive just played it so much that im sometimes I feel like Jason Statham in transporter.

foureyedjim

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Re: GTA V
« Reply #119 on: June 30, 2013, 03:31:45 PM »
I really want to play this on PC but I don't think I can wait that long for the port...