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Finally getting around to MGSV. On the whole it's really disappointing and monotonous although it manages to be enjoyable here and there.
I guess they should have let the series end with 4.
Dude I love mgsv, and I am a huge fan of the whole saga. It's only as monotonous as you make it with so many different weapons and gadgets. A lot of people hated the ending but I actually applauded in my chair. What ever that's how it goes.
But I just upgraded my PC and went back to the Witcher 3 and damn that game is amazing. It looks so good maxed out.
The gameplay is great (although I preferred it when the realism was dialed back and I could carry a gun store on my back) but the missions and the environments are repetitive. The Big Shell stuff is boring. The "open world" aspect just means more riding around before you get somewhere and most of the bases are so open your strategies can be interchangeable. I liked how the individual areas of the earlier games were like mini puzzles.
I've only just picked up Quiet and gotten to Africa but the lack of story thus far is a disappointment (and I've already figured out the big twist, at least partially). Snake's lack of character makes the whole story less immersive and consequential.
Did Ground Zeroes recap the PSP games in some way? Because it's crazy how much the events of those games that a relatively tiny number of people played seem to factor into MGSV's plot. I've only read synopses of those and have no idea about half the stuff that gets mentioned (and I'd consider myself more than a casual fan).
Yeah gz picked up where Peace Walker left off, they are directly tied but gz doesn't go over the Peace Walker plot again.
I didn't mind the driving, some games loading screens are longer than what it takes to drive to a mission. Fast travel is a thing, too so it's really not that bad.
I never saw it as a twist because they spill the beans in literally the opening scene, but I still liked the ending because it does some interesting 4th wall stuff. It's also cool how it basically goes right into the next game.
There's as much story here as in other mg games, it's just spread out over more gameplay. I dove into every cassette tape, mission opening/closing dialog, and npc chatter. Theres quite a bit going on, it's just not as spoon-fed as the other games. If you watch full cutscene vids on YouTube of each mgs game, v is about average in length.