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i saw daigo in person playing at the SF3 third strike championships in japan(togeki super battle opera 06 i believe it was)... fucking unreal. he didnt win someone actualyl beat him with chun li that year
ill believe that when I see a match vid.
and throwing fireballs doesnt mean you're open for an air attack if you zone the other guy properly.
you quoted that wrong... that is an L not an I.
There are lots of people on the same skill level as him. In japan people on average are 1000x better than anyone in USA. like if you go to any arcade in tokyo people are going to destroy you using zangief... and this was after i had been playing constantly on xbox live and was basically at my prime.
you would be hard pressed to find someone who can never be beaten. everyone loses matches because a lot of street fighter is "rock paper scissors" meaning if you choose one route you are opening yourself up for attacks.
the best players are people who make zero mistakes on moves, know the placements and jump distances/ special moves of every character, can maximize their odds for success on attacks (i.e. even after your attack you are ready to defend against counter), and most importantly, can combo every single type of hit. that is where i really suck. i can get just as many hits against a pro player but since my combos arent as good i always lose by a small amount of health. the best people will always get the most insane combos on you, they dont waste hits, every hit is an opportunity for more damage.
there are a lot of problems with the older street fighter games for snes as far as balancing issues... with guile you can actually do a re-dizzy... its fucking cheap as fuck bascially it only takes you 2 or 3 moves to win the match, and there are tons of japanese people that can run that shit every try.
i used to think i was good at street fighter til i went to japan and seriosuly everyone is fucking insane there and they dotn give a fuck about playing online either because they still have arcades there. so even though you may have a good online ranking you still may be a piece of shit compared to the average tokyo player.
oh shit, I completely misread that, kook me. there are players in the us that are also on daigos skill level and higher, watson and cole and are on that level and the wolfe bros are on their own trip. also, justin wong isnt the best sf player in the us, hes just the poster child.
and the rest of what youre saying is really generic and applies to all fighting games and doesnt really speak on street fighter specifically. you dont need giant combos to be effective in sf, if you got good zoning and baiting and you know your matchups youre more than likely gonna win the match against someone who doesnt know that stuff or at least hold your own really well.
and online play doesnt mean shit because of lag, it makes every fighting game way more random, besides, playing people in real life is way more fun anyways.
and that thing with hondas x3 PPPs, the best thing is to negative edge the Ps so you get 2 attempts for the price of 1. negative edging is when you hold down and let go of the buttons so the controller registers a P for the press AND the release. this tech works for every video game that uses buttons.
After watching these videos, I guess there is no code of ethics in throwing people. Back in the days, you were a bitch ass if you threw anyone but now it seems to be used in a strategical way.
throwing was never a bitch move, its just another move in your arsenal, sometimes its the only thing you got when it comes to playing against characters like sagat. the only true bitch move was using akuma.