Slap MessageBoards

Skateboarding => USELESS WOODEN TOY BANTER => Topic started by: Smurph on November 08, 2007, 09:20:54 AM

Title: could anyone tell me why everybody hate's david loy?
Post by: Smurph on November 08, 2007, 09:20:54 AM
seriously I dont know why but all I see is shit about him,what's so bad about him?
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: Guile on November 08, 2007, 09:22:12 AM
horrible style, hes 10 years old, and there is way better skateboarders out there so who the fuck wants to pay attention to a little kid with no coverage or style?
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: Edward Penishands on November 08, 2007, 09:22:37 AM
well, well, well............
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: sanch on November 08, 2007, 09:23:46 AM
I don't know either. Never heard of him but the publicity will have a selective viewer like me go check you tube for some footy.
Sounds like some 9 year old kickflipper, which I can't hate on. Didn't say I can't poke a little fun.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: Ronald Wilson Reagan on November 08, 2007, 09:24:17 AM
Whos got the youtube link?
He's a representation of how fucked up the x-games and Tony Hawk video games have made the next generation of skateboarders.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: Pine on November 08, 2007, 09:29:00 AM
he has a part in this video at around 17:45.

http://video.google.com/videoplay?docid=5218997369694418534
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: biggums mcgee on November 08, 2007, 09:44:10 AM
he's in it for the money, he has an agent and is activley looking for acting spots.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: Smurph on November 08, 2007, 09:48:25 AM
just looked,he's not anything special but like,but why do people make such a big deal about him? like he's only a kid and shit,there's millions of kids like that.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: eranka on November 08, 2007, 09:58:53 AM
i cant hate on the way he skates, he's just a little kid and has a lot of growing up to do
butttttttttttttttttttt
http://www.youtube.com/watch?v=1ixVs425thI
stuck up brat
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: Stylites on November 08, 2007, 10:03:23 AM
Him being 10 should not be an arguing point towards this individual. Watching him skate in the video link shows me above all that he has a great control for the board beneath his feet, much more than I will ever have. Usually it seems when someone contests a skater like this it follows that they use a 'lack of style' or a 'THPS influenced aesthetic' as the driving example of why the individual in question is wrong to be sponsored perhaps or wrong to be skating at all in some instances. If we were to follow out the influence the THPS series has had on a generation of skaters through introducing them to the skate world, we have to see what changes the game made. There were previous games that were there with the NES system and so forth, for skaters of an earlier generation, but because of the technology and bit ratio the games tended to be limited in actual representation. But skaters played these games--the difference was that because the technology could only establish so much on the screen the skater playing this game could see the downfalls; they couldn't become fully absorbed in the game because they could never fully garner a control of their video character in the video environment. Trying to imagine a skater pushing their stride on the board to some of those older games physics would be fairly interesting and could show the breaks between the two. I suppose in a way all the problems people have with the generation inspired by video games are potentially a generation themselves who grew up with the older games that did not inspire necessarily to go out and emulate or push oneself further because of the possibilities within those games. Kids throwing themselves down large sets and rails, etc. develop not from a notion that their progression is established through a furthering of personal style, but of personal control, to be able to plug or dial the k-grind as my andrew reynold's character does it every time in the game and for the longer grind its me with the control in hand that has to keep him balanced. I prefer to struggle my entire life skating with the relationship of the board under my feet than to work towards accessing the control of said tricks, but this I think might be an older idea, and this is ok. Curiously pros we champion as having style are favorites because they seem to have developed a mastery of the style, a control of the style, over a control of the trick. Skaters like David Loy are bringing to the table a reach for a pontential of trick selection and control of the body in application, a harnessing of muscle memory of sorts that begins from a study of the trick as the trick. Its more of a definitive practice, David Loy is defining 'k-grind' when he does one, and his consistency shows the accuracy of his definition. The appreciated style favorites lend a description to the tricks, make them their own, and show how they can be pushed to the limit before they become something else, another trick altogether. The David Loy skater is sacrifcing alot with the way he skates in taking up the THPS inspired aesthetic, but this is partly due to the openness of that game, and being able to feel like you have control of it. It is practice for the real thing.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: High School Dropou on November 08, 2007, 10:04:48 AM
Him being 10 should not be an arguing point towards this individual. Watching him skate in the video link shows me above all that he has a great control for the board beneath his feet, much more than I will ever have. Usually it seems when someone contests a skater like this it follows that they use a 'lack of style' or a 'THPS influenced aesthetic' as the driving example of why the individual in question is wrong to be sponsored perhaps or wrong to be skating at all in some instances. If we were to follow out the influence the THPS series has had on a generation of skaters through introducing them to the skate world, we have to see what changes the game made. There were previous games that were there with the NES system and so forth, for skaters of an earlier generation, but because of the technology and bit ratio the games tended to be limited in actual representation. But skaters played these games--the difference was that because the technology could only establish so much on the screen the skater playing this game could see the downfalls; they couldn't become fully absorbed in the game because they could never fully garner a control of their video character in the video environment. Trying to imagine a skater pushing their stride on the board to some of those older games physics would be fairly interesting and could show the breaks between the two. I suppose in a way all the problems people have with the generation inspired by video games are potentially a generation themselves who grew up with the older games that did not inspire necessarily to go out and emulate or push oneself further because of the possibilities within those games. Kids throwing themselves down large sets and rails, etc. develop not from a notion that their progression is established through a furthering of personal style, but of personal control, to be able to plug or dial the k-grind as my andrew reynold's character does it every time in the game and for the longer grind its me with the control in hand that has to keep him balanced. I prefer to struggle my entire life skating with the relationship of the board under my feet than to work towards accessing the control of said tricks, but this I think might be an older idea, and this is ok. Curiously pros we champion as having style are favorites because they seem to have developed a mastery of the style, a control of the style, over a control of the trick. Skaters like David Loy are bringing to the table a reach for a pontential of trick selection and control of the body in application, a harnessing of muscle memory of sorts that begins from a study of the trick as the trick. Its more of a definitive practice, David Loy is defining 'k-grind' when he does one, and his consistency shows the accuracy of his definition. The appreciated style favorites lend a description to the tricks, make them their own, and show how they can be pushed to the limit before they become something else, another trick altogether. The David Loy skater is sacrifcing alot with the way he skates in taking up the THPS inspired aesthetic, but this is partly due to the openness of that game, and being able to feel like you have control of it. It is practice for the real thing.
what the fuck
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: Lance on November 08, 2007, 10:07:14 AM
I don't know who he is nor have I never seen him, if the message board doesnt back him ill take it's word
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: noah on November 08, 2007, 10:07:41 AM
Him being 10 should not be an arguing point towards this individual. Watching him skate in the video link shows me above all that he has a great control for the board beneath his feet, much more than I will ever have. Usually it seems when someone contests a skater like this it follows that they use a 'lack of style' or a 'THPS influenced aesthetic' as the driving example of why the individual in question is wrong to be sponsored perhaps or wrong to be skating at all in some instances. If we were to follow out the influence the THPS series has had on a generation of skaters through introducing them to the skate world, we have to see what changes the game made. There were previous games that were there with the NES system and so forth, for skaters of an earlier generation, but because of the technology and bit ratio the games tended to be limited in actual representation. But skaters played these games--the difference was that because the technology could only establish so much on the screen the skater playing this game could see the downfalls; they couldn't become fully absorbed in the game because they could never fully garner a control of their video character in the video environment. Trying to imagine a skater pushing their stride on the board to some of those older games physics would be fairly interesting and could show the breaks between the two. I suppose in a way all the problems people have with the generation inspired by video games are potentially a generation themselves who grew up with the older games that did not inspire necessarily to go out and emulate or push oneself further because of the possibilities within those games. Kids throwing themselves down large sets and rails, etc. develop not from a notion that their progression is established through a furthering of personal style, but of personal control, to be able to plug or dial the k-grind as my andrew reynold's character does it every time in the game and for the longer grind its me with the control in hand that has to keep him balanced. I prefer to struggle my entire life skating with the relationship of the board under my feet than to work towards accessing the control of said tricks, but this I think might be an older idea, and this is ok. Curiously pros we champion as having style are favorites because they seem to have developed a mastery of the style, a control of the style, over a control of the trick. Skaters like David Loy are bringing to the table a reach for a pontential of trick selection and control of the body in application, a harnessing of muscle memory of sorts that begins from a study of the trick as the trick. Its more of a definitive practice, David Loy is defining 'k-grind' when he does one, and his consistency shows the accuracy of his definition. The appreciated style favorites lend a description to the tricks, make them their own, and show how they can be pushed to the limit before they become something else, another trick altogether. The David Loy skater is sacrifcing alot with the way he skates in taking up the THPS inspired aesthetic, but this is partly due to the openness of that game, and being able to feel like you have control of it. It is practice for the real thing.

Zzzzzzzzzzzzzzzz
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: Smurph on November 08, 2007, 10:11:53 AM
i cant hate on the way he skates, he's just a little kid and has a lot of growing up to do
butttttttttttttttttttt
http://www.youtube.com/watch?v=1ixVs425thI
stuck up brat
if thats him then fuck he's a spastic!!!!!!
but like is it even real like? you freakin' badass is what it sounds like he shouts...........and man if yo said that over here you would straight up get your head kicked in just for how gay it sounds!
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: sanch on November 08, 2007, 10:14:36 AM
Expand Quote
Him being 10 should not be an arguing point towards this individual. Watching him skate in the video link shows me above all that he has a great control for the board beneath his feet, much more than I will ever have. Usually it seems when someone contests a skater like this it follows that they use a 'lack of style' or a 'THPS influenced aesthetic' as the driving example of why the individual in question is wrong to be sponsored perhaps or wrong to be skating at all in some instances. If we were to follow out the influence the THPS series has had on a generation of skaters through introducing them to the skate world, we have to see what changes the game made. There were previous games that were there with the NES system and so forth, for skaters of an earlier generation, but because of the technology and bit ratio the games tended to be limited in actual representation. But skaters played these games--the difference was that because the technology could only establish so much on the screen the skater playing this game could see the downfalls; they couldn't become fully absorbed in the game because they could never fully garner a control of their video character in the video environment. Trying to imagine a skater pushing their stride on the board to some of those older games physics would be fairly interesting and could show the breaks between the two. I suppose in a way all the problems people have with the generation inspired by video games are potentially a generation themselves who grew up with the older games that did not inspire necessarily to go out and emulate or push oneself further because of the possibilities within those games. Kids throwing themselves down large sets and rails, etc. develop not from a notion that their progression is established through a furthering of personal style, but of personal control, to be able to plug or dial the k-grind as my andrew reynold's character does it every time in the game and for the longer grind its me with the control in hand that has to keep him balanced. I prefer to struggle my entire life skating with the relationship of the board under my feet than to work towards accessing the control of said tricks, but this I think might be an older idea, and this is ok. Curiously pros we champion as having style are favorites because they seem to have developed a mastery of the style, a control of the style, over a control of the trick. Skaters like David Loy are bringing to the table a reach for a pontential of trick selection and control of the body in application, a harnessing of muscle memory of sorts that begins from a study of the trick as the trick. Its more of a definitive practice, David Loy is defining 'k-grind' when he does one, and his consistency shows the accuracy of his definition. The appreciated style favorites lend a description to the tricks, make them their own, and show how they can be pushed to the limit before they become something else, another trick altogether. The David Loy skater is sacrifcing alot with the way he skates in taking up the THPS inspired aesthetic, but this is partly due to the openness of that game, and being able to feel like you have control of it. It is practice for the real thing.
[close]

Zzzzzzzzzzzzzzzz

hit the snooze button, still some paragraphs left.

Didn't read this whole thing but my eye happened to catch the last few sentences. Dude, no way thps is gonna make you a better skater. That absolutely regular. Watching skate videos will do way more for  couch progression.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: ahlee on November 08, 2007, 10:21:59 AM
i hate you now for making an anti-david loy hate thread.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: remEMBer on November 08, 2007, 10:23:56 AM
I do remember at the vans/gonz gap thing he was there and think it was Thorn saying "she looks good in those tight pants" as he was mid air on a trick and I couldn't stop myself from laughing. I'm sure this kid is good. It seems like they all are these days.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: biggums mcgee on November 08, 2007, 10:24:40 AM
stylites is what happens when loy's parents homeschool him and let him buy a laptop
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: Ronald Wilson Reagan on November 08, 2007, 10:43:25 AM
Him being 10 should not be an arguing point towards this individual. Watching him skate in the video link shows me above all that he has a great control for the board beneath his feet, much more than I will ever have. Usually it seems when someone contests a skater like this it follows that they use a 'lack of style' or a 'THPS influenced aesthetic' as the driving example of why the individual in question is wrong to be sponsored perhaps or wrong to be skating at all in some instances. If we were to follow out the influence the THPS series has had on a generation of skaters through introducing them to the skate world, we have to see what changes the game made. There were previous games that were there with the NES system and so forth, for skaters of an earlier generation, but because of the technology and bit ratio the games tended to be limited in actual representation. But skaters played these games--the difference was that because the technology could only establish so much on the screen the skater playing this game could see the downfalls; they couldn't become fully absorbed in the game because they could never fully garner a control of their video character in the video environment. Trying to imagine a skater pushing their stride on the board to some of those older games physics would be fairly interesting and could show the breaks between the two. I suppose in a way all the problems people have with the generation inspired by video games are potentially a generation themselves who grew up with the older games that did not inspire necessarily to go out and emulate or push oneself further because of the possibilities within those games. Kids throwing themselves down large sets and rails, etc. develop not from a notion that their progression is established through a furthering of personal style, but of personal control, to be able to plug or dial the k-grind as my andrew reynold's character does it every time in the game and for the longer grind its me with the control in hand that has to keep him balanced. I prefer to struggle my entire life skating with the relationship of the board under my feet than to work towards accessing the control of said tricks, but this I think might be an older idea, and this is ok. Curiously pros we champion as having style are favorites because they seem to have developed a mastery of the style, a control of the style, over a control of the trick. Skaters like David Loy are bringing to the table a reach for a pontential of trick selection and control of the body in application, a harnessing of muscle memory of sorts that begins from a study of the trick as the trick. Its more of a definitive practice, David Loy is defining 'k-grind' when he does one, and his consistency shows the accuracy of his definition. The appreciated style favorites lend a description to the tricks, make them their own, and show how they can be pushed to the limit before they become something else, another trick altogether. The David Loy skater is sacrifcing alot with the way he skates in taking up the THPS inspired aesthetic, but this is partly due to the openness of that game, and being able to feel like you have control of it. It is practice for the real thing.
Didn't read the whole thing, but I doubt you can change my prejudice against so-cal rail bros. By the way, nobody needs to define the k-grind- crooks are one of the most overdone tricks ever, and if that is his trick, its yet another reason to make fun of him. And by the way, people seem less hateful of him than they just in general think he is a kook to be laughed at easily. In the same way, I don't think people hated the Sheck show as much as the threads would reflect, there was just always something new to laugh at about him. Loy works the same way. He's a spoiled rotten jockish little douchebag, and he consistently reaffirms it.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: Stylites on November 08, 2007, 11:15:04 AM
stylites is what happens when loy's parents homeschool him and let him buy a laptop

homeschool? I'm not able to follow.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: Stylites on November 08, 2007, 11:17:38 AM

Didn't read the whole thing, but I doubt you can change my prejudice against so-cal rail bros. By the way, nobody needs to define the k-grind- crooks are one of the most overdone tricks ever, and if that is his trick, its yet another reason to make fun of him. And by the way, people seem less hateful of him than they just in general think he is a kook to be laughed at easily. In the same way, I don't think people hated the Sheck show as much as the threads would reflect, there was just always something new to laugh at about him. Loy works the same way. He's a spoiled rotten jockish little douchebag, and he consistently reaffirms it.
[/quote]

I don't understand how you can think I am attempting to change your prejudice if you firstly say you have not read the entire paragraph.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: Ronald Wilson Reagan on November 08, 2007, 11:26:21 AM
I read enough to realize you are defending him and trying to change minds. Silly.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: trojan on November 08, 2007, 11:36:53 AM
because she looks funny...
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: sir ruffs a lot on November 08, 2007, 11:53:04 AM
i cant hate on the way he skates, he's just a little kid and has a lot of growing up to do
butttttttttttttttttttt
http://www.youtube.com/watch?v=1ixVs425thI
stuck up brat

that kid should be punched in the face
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: Stylites on November 08, 2007, 11:56:32 AM
I read enough to realize you are defending him and trying to change minds. Silly.

And the problem with someone in their late 20's defending a ~10 year old would be?
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: TheFrontSeatLife on November 08, 2007, 01:24:59 PM
He's just a little kid who's going for the whole Sheckler route. Whatever.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: joto on November 08, 2007, 01:36:12 PM
he has a part in this video at around 17:45.

http://video.google.com/videoplay?docid=5218997369694418534

Your officially KOOKED just for knowing that.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: sweatloaf on November 08, 2007, 01:39:02 PM
Expand Quote
Expand Quote
Him being 10 should not be an arguing point towards this individual. Watching him skate in the video link shows me above all that he has a great control for the board beneath his feet, much more than I will ever have. Usually it seems when someone contests a skater like this it follows that they use a 'lack of style' or a 'THPS influenced aesthetic' as the driving example of why the individual in question is wrong to be sponsored perhaps or wrong to be skating at all in some instances. If we were to follow out the influence the THPS series has had on a generation of skaters through introducing them to the skate world, we have to see what changes the game made. There were previous games that were there with the NES system and so forth, for skaters of an earlier generation, but because of the technology and bit ratio the games tended to be limited in actual representation. But skaters played these games--the difference was that because the technology could only establish so much on the screen the skater playing this game could see the downfalls; they couldn't become fully absorbed in the game because they could never fully garner a control of their video character in the video environment. Trying to imagine a skater pushing their stride on the board to some of those older games physics would be fairly interesting and could show the breaks between the two. I suppose in a way all the problems people have with the generation inspired by video games are potentially a generation themselves who grew up with the older games that did not inspire necessarily to go out and emulate or push oneself further because of the possibilities within those games. Kids throwing themselves down large sets and rails, etc. develop not from a notion that their progression is established through a furthering of personal style, but of personal control, to be able to plug or dial the k-grind as my andrew reynold's character does it every time in the game and for the longer grind its me with the control in hand that has to keep him balanced. I prefer to struggle my entire life skating with the relationship of the board under my feet than to work towards accessing the control of said tricks, but this I think might be an older idea, and this is ok. Curiously pros we champion as having style are favorites because they seem to have developed a mastery of the style, a control of the style, over a control of the trick. Skaters like David Loy are bringing to the table a reach for a pontential of trick selection and control of the body in application, a harnessing of muscle memory of sorts that begins from a study of the trick as the trick. Its more of a definitive practice, David Loy is defining 'k-grind' when he does one, and his consistency shows the accuracy of his definition. The appreciated style favorites lend a description to the tricks, make them their own, and show how they can be pushed to the limit before they become something else, another trick altogether. The David Loy skater is sacrifcing alot with the way he skates in taking up the THPS inspired aesthetic, but this is partly due to the openness of that game, and being able to feel like you have control of it. It is practice for the real thing.
[close]

Zzzzzzzzzzzzzzzz
[close]

hit the snooze button, still some paragraphs left.

Didn't read this whole thing but my eye happened to catch the last few sentences. Dude, no way thps is gonna make you a better skater. That absolutely regular. Watching skate videos will do way more for  couch progression.


Dude, playing 720 totally taught me how to avoid swarms of bees.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: kelchmonster on November 08, 2007, 01:39:21 PM
Expand Quote
Him being 10 should not be an arguing point towards this individual. Watching him skate in the video link shows me above all that he has a great control for the board beneath his feet, much more than I will ever have. Usually it seems when someone contests a skater like this it follows that they use a 'lack of style' or a 'THPS influenced aesthetic' as the driving example of why the individual in question is wrong to be sponsored perhaps or wrong to be skating at all in some instances. If we were to follow out the influence the THPS series has had on a generation of skaters through introducing them to the skate world, we have to see what changes the game made. There were previous games that were there with the NES system and so forth, for skaters of an earlier generation, but because of the technology and bit ratio the games tended to be limited in actual representation. But skaters played these games--the difference was that because the technology could only establish so much on the screen the skater playing this game could see the downfalls; they couldn't become fully absorbed in the game because they could never fully garner a control of their video character in the video environment. Trying to imagine a skater pushing their stride on the board to some of those older games physics would be fairly interesting and could show the breaks between the two. I suppose in a way all the problems people have with the generation inspired by video games are potentially a generation themselves who grew up with the older games that did not inspire necessarily to go out and emulate or push oneself further because of the possibilities within those games. Kids throwing themselves down large sets and rails, etc. develop not from a notion that their progression is established through a furthering of personal style, but of personal control, to be able to plug or dial the k-grind as my andrew reynold's character does it every time in the game and for the longer grind its me with the control in hand that has to keep him balanced. I prefer to struggle my entire life skating with the relationship of the board under my feet than to work towards accessing the control of said tricks, but this I think might be an older idea, and this is ok. Curiously pros we champion as having style are favorites because they seem to have developed a mastery of the style, a control of the style, over a control of the trick. Skaters like David Loy are bringing to the table a reach for a pontential of trick selection and control of the body in application, a harnessing of muscle memory of sorts that begins from a study of the trick as the trick. Its more of a definitive practice, David Loy is defining 'k-grind' when he does one, and his consistency shows the accuracy of his definition. The appreciated style favorites lend a description to the tricks, make them their own, and show how they can be pushed to the limit before they become something else, another trick altogether. The David Loy skater is sacrifcing alot with the way he skates in taking up the THPS inspired aesthetic, but this is partly due to the openness of that game, and being able to feel like you have control of it. It is practice for the real thing.
[close]
what the fuck
what the fuck is right
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: jerrodword on November 08, 2007, 02:11:27 PM
Him being 10 should not be an arguing point towards this individual. Watching him skate in the video link shows me above all that he has a great control for the board beneath his feet, much more than I will ever have. Usually it seems when someone contests a skater like this it follows that they use a 'lack of style' or a 'THPS influenced aesthetic' as the driving example of why the individual in question is wrong to be sponsored perhaps or wrong to be skating at all in some instances. If we were to follow out the influence the THPS series has had on a generation of skaters through introducing them to the skate world, we have to see what changes the game made. There were previous games that were there with the NES system and so forth, for skaters of an earlier generation, but because of the technology and bit ratio the games tended to be limited in actual representation. But skaters played these games--the difference was that because the technology could only establish so much on the screen the skater playing this game could see the downfalls; they couldn't become fully absorbed in the game because they could never fully garner a control of their video character in the video environment. Trying to imagine a skater pushing their stride on the board to some of those older games physics would be fairly interesting and could show the breaks between the two. I suppose in a way all the problems people have with the generation inspired by video games are potentially a generation themselves who grew up with the older games that did not inspire necessarily to go out and emulate or push oneself further because of the possibilities within those games. Kids throwing themselves down large sets and rails, etc. develop not from a notion that their progression is established through a furthering of personal style, but of personal control, to be able to plug or dial the k-grind as my andrew reynold's character does it every time in the game and for the longer grind its me with the control in hand that has to keep him balanced. I prefer to struggle my entire life skating with the relationship of the board under my feet than to work towards accessing the control of said tricks, but this I think might be an older idea, and this is ok. Curiously pros we champion as having style are favorites because they seem to have developed a mastery of the style, a control of the style, over a control of the trick. Skaters like David Loy are bringing to the table a reach for a pontential of trick selection and control of the body in application, a harnessing of muscle memory of sorts that begins from a study of the trick as the trick. Its more of a definitive practice, David Loy is defining 'k-grind' when he does one, and his consistency shows the accuracy of his definition. The appreciated style favorites lend a description to the tricks, make them their own, and show how they can be pushed to the limit before they become something else, another trick altogether. The David Loy skater is sacrifcing alot with the way he skates in taking up the THPS inspired aesthetic, but this is partly due to the openness of that game, and being able to feel like you have control of it. It is practice for the real thing.

how is your rep not in the negative numbers? i know mine is but damn.. he defines "k-grind" when he does one?? WTF
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: TheMoneyMellon on November 08, 2007, 02:22:31 PM
Expand Quote
Him being 10 should not be an arguing point towards this individual. Watching him skate in the video link shows me above all that he has a great control for the board beneath his feet, much more than I will ever have. Usually it seems when someone contests a skater like this it follows that they use a 'lack of style' or a 'THPS influenced aesthetic' as the driving example of why the individual in question is wrong to be sponsored perhaps or wrong to be skating at all in some instances. If we were to follow out the influence the THPS series has had on a generation of skaters through introducing them to the skate world, we have to see what changes the game made. There were previous games that were there with the NES system and so forth, for skaters of an earlier generation, but because of the technology and bit ratio the games tended to be limited in actual representation. But skaters played these games--the difference was that because the technology could only establish so much on the screen the skater playing this game could see the downfalls; they couldn't become fully absorbed in the game because they could never fully garner a control of their video character in the video environment. Trying to imagine a skater pushing their stride on the board to some of those older games physics would be fairly interesting and could show the breaks between the two. I suppose in a way all the problems people have with the generation inspired by video games are potentially a generation themselves who grew up with the older games that did not inspire necessarily to go out and emulate or push oneself further because of the possibilities within those games. Kids throwing themselves down large sets and rails, etc. develop not from a notion that their progression is established through a furthering of personal style, but of personal control, to be able to plug or dial the k-grind as my andrew reynold's character does it every time in the game and for the longer grind its me with the control in hand that has to keep him balanced. I prefer to struggle my entire life skating with the relationship of the board under my feet than to work towards accessing the control of said tricks, but this I think might be an older idea, and this is ok. Curiously pros we champion as having style are favorites because they seem to have developed a mastery of the style, a control of the style, over a control of the trick. Skaters like David Loy are bringing to the table a reach for a pontential of trick selection and control of the body in application, a harnessing of muscle memory of sorts that begins from a study of the trick as the trick. Its more of a definitive practice, David Loy is defining 'k-grind' when he does one, and his consistency shows the accuracy of his definition. The appreciated style favorites lend a description to the tricks, make them their own, and show how they can be pushed to the limit before they become something else, another trick altogether. The David Loy skater is sacrifcing alot with the way he skates in taking up the THPS inspired aesthetic, but this is partly due to the openness of that game, and being able to feel like you have control of it. It is practice for the real thing.
[close]

how is your rep not in the negative numbers? i know mine is but damn.. he defines "k-grind" when he does one?? WTF
It's like he thought we were in a prose writing class or something...
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: Stylites on November 08, 2007, 03:48:43 PM
I love you guys
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: Sony MDR V2 headphones on November 08, 2007, 04:55:12 PM
1. ever present wack ass beanie
2. dirty ass hair to hang out from under the wack ass beanie
3. he's 10
4. birdhouse
5. he's david loy just look at the kid jesus....
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: bentmode on November 08, 2007, 05:01:50 PM
tight thread.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: slugone on November 09, 2007, 11:46:00 PM

pre puberty hate is just plain wrong.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: Guile on November 09, 2007, 11:47:21 PM

pre puberty hate is just plain wrong.

we were right with sheckler were'nt we?
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: RadRacing on November 10, 2007, 02:16:12 AM

Him being 10 should not be an arguing point towards this individual. (k)

Watching him skate in the video link shows me above all that he has a great control for the board beneath his feet, much more than I will ever have.  (k)

Usually it seems when someone contests a skater like this it follows that they use a 'lack of style' or a 'THPS influenced aesthetic' as the driving example of why the individual in question is wrong to be sponsored perhaps or wrong to be skating at all in some instances. (ok this is getting a little fucked up)

 If we were to follow out the influence the THPS series has had on a generation of skaters through introducing them to the skate world, we have to see what changes the game made. (now its getting really fucked up)

There were previous games that were there with the NES system and so forth, for skaters of an earlier generation, but because of the technology and bit ratio the games tended to be limited in actual representation. (WHAT THE FUCK ARE YOU TALKING ABOUT) But skaters played these games--the difference was that because the technology could only establish so much on the screen the skater playing this game could see the downfalls; they couldn't become fully absorbed in the game because they could never fully garner a control of their video character in the video environment.(WHAT THE SHIT!?)

 Trying to imagine a skater pushing their stride on the board to some of those older games physics would be fairly interesting and could show the breaks between the two. I suppose in a way all the problems people have with the generation inspired by video games are potentially a generation themselves who grew up with the older games that did not inspire necessarily to go out and emulate or push oneself further because of the possibilities within those games.

 Kids throwing themselves down large sets and rails, etc. develop not from a notion that their progression is established through a furthering of personal style, but of personal control, to be able to plug or dial the k-grind as my andrew reynold's character does it every time in the game and for the longer grind its me with the control in hand that has to keep him balanced. I prefer to struggle my entire life skating with the relationship of the board under my feet than to work towards accessing the control of said tricks, but this I think might be an older idea, and this is ok. Curiously pros we champion as having style are favorites because they seem to have developed a mastery of the style, a control of the style, over a control of the trick.Skaters like David Loy are bringing to the table a reach for a pontential of trick selection and control of the body in application, a harnessing of muscle memory of sorts that begins from a study of the trick as the trick. Its more of a definitive practice, David Loy is defining 'k-grind' when he does one, and his consistency shows the accuracy of his definition. The appreciated style favorites lend a description to the tricks, make them their own, and show how they can be pushed to the limit before they become something else, another trick altogether.

The David Loy skater is sacrifcing alot with the way he skates in taking up the THPS inspired aesthetic, but this is partly due to the openness of that game, and being able to feel like you have control of it. It is practice for the real thing.

Im gonna say the culprit is meth, that is hands down the strangest thing I have read in months. Are you even a person? Video games influencing skateboarding? Its the other way around, except for skate or die which came out right around the time floating skulls started chasing street hooligans through alleys.


The weird part is that it was well written, but after you take it apart it makes not even the tiniest bit of sense. That was such a waste of time fuck.

Title: Re: could anyone tell me why everybody hate's david loy?
Post by: OttoMaddox on November 10, 2007, 08:04:03 AM
Is this kid actually only ten? 
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: Guile on November 10, 2007, 10:19:47 AM
yeah im wondering that too. ive now heard he smokes crack, meth, and cries at skateparks. this is the wierdest kid since jereme rogers.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: cocolove on November 10, 2007, 10:26:49 AM
http://profile.myspace.com/index.cfm?fuseaction=user.viewprofile&friendid=84275578 (http://profile.myspace.com/index.cfm?fuseaction=user.viewprofile&friendid=84275578)
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: Chris Hansen on November 10, 2007, 10:39:05 AM
First off, I'm Chris Hansen, so I know what to look for in cases of sexual abuse. This child fits the profile. I've contacted him to try to enroll him in a recovery program for young gay men called "getting over, getting out"
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: Spy Fox on November 10, 2007, 10:52:26 AM
This kid has all the makings of a mini Spicoli
the beanie, the hair, the face
and for even futher prove...
"skateboarding and detroit rock city"

plus he has a Steve Miller song

i think we have a winner
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: NCLOVE on November 10, 2007, 10:55:02 AM
Expand Quote

Him being 10 should not be an arguing point towards this individual. (k)

Watching him skate in the video link shows me above all that he has a great control for the board beneath his feet, much more than I will ever have.  (k)

Usually it seems when someone contests a skater like this it follows that they use a 'lack of style' or a 'THPS influenced aesthetic' as the driving example of why the individual in question is wrong to be sponsored perhaps or wrong to be skating at all in some instances. (ok this is getting a little fucked up)

 If we were to follow out the influence the THPS series has had on a generation of skaters through introducing them to the skate world, we have to see what changes the game made. (now its getting really fucked up)

There were previous games that were there with the NES system and so forth, for skaters of an earlier generation, but because of the technology and bit ratio the games tended to be limited in actual representation. (WHAT THE FUCK ARE YOU TALKING ABOUT) But skaters played these games--the difference was that because the technology could only establish so much on the screen the skater playing this game could see the downfalls; they couldn't become fully absorbed in the game because they could never fully garner a control of their video character in the video environment.(WHAT THE SHIT!?)

 Trying to imagine a skater pushing their stride on the board to some of those older games physics would be fairly interesting and could show the breaks between the two. I suppose in a way all the problems people have with the generation inspired by video games are potentially a generation themselves who grew up with the older games that did not inspire necessarily to go out and emulate or push oneself further because of the possibilities within those games.

 Kids throwing themselves down large sets and rails, etc. develop not from a notion that their progression is established through a furthering of personal style, but of personal control, to be able to plug or dial the k-grind as my andrew reynold's character does it every time in the game and for the longer grind its me with the control in hand that has to keep him balanced. I prefer to struggle my entire life skating with the relationship of the board under my feet than to work towards accessing the control of said tricks, but this I think might be an older idea, and this is ok. Curiously pros we champion as having style are favorites because they seem to have developed a mastery of the style, a control of the style, over a control of the trick.Skaters like David Loy are bringing to the table a reach for a pontential of trick selection and control of the body in application, a harnessing of muscle memory of sorts that begins from a study of the trick as the trick. Its more of a definitive practice, David Loy is defining 'k-grind' when he does one, and his consistency shows the accuracy of his definition. The appreciated style favorites lend a description to the tricks, make them their own, and show how they can be pushed to the limit before they become something else, another trick altogether.

The David Loy skater is sacrifcing alot with the way he skates in taking up the THPS inspired aesthetic, but this is partly due to the openness of that game, and being able to feel like you have control of it. It is practice for the real thing.
[close]

Im gonna say the culprit is meth, that is hands down the strangest thing I have read in months. Are you even a person? Video games influencing skateboarding? Its the other way around, except for skate or die which came out right around the time floating skulls started chasing street hooligans through alleys.


The weird part is that it was well written, but after you take it apart it makes not even the tiniest bit of sense. That was such a waste of time fuck.



I love how he says THPS influenced skateboarding.
This is what influences skateboarding silly goose    http://www.youtube.com/watch?v=3C31SUrxC70
But, people hate him because hes another kid that thinks he's better than every individual in the world.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: Stylites on November 10, 2007, 02:59:06 PM

I love how he says THPS influenced skateboarding.
This is what influences skateboarding silly goose    http://www.youtube.com/watch?v=3C31SUrxC70
But, people hate him because hes another kid that thinks he's better than every individual in the world.

I'm not sure whether you're using Kirchart as an example because he hasn't been part of the THPS world or not. I follow you bringing him up because of the level he constantly pushes in his video parts. Like rowley, Heath, as reynold's has said, "is a strictly business skater." you don't see heath on many ledges in his parts; all of them are these highly composed groundbreaking pieces, every trick huge and fully controlled. This is the image heath puts out, its his public image and its the image kids see. up until three or so years ago heath wasn't even using his voice that much (in interview and otherwise) to furthe himself, his presence in the skate world was solely based on his ability and the tricks he approved of for parts. but he has said that the majority of the time he skates the red curb, and unlike reynolds or rowley who have been incorporating ledge and bank skating into their parts of recent past, heath still keeps his parts insane. it was a shock in some ways to see him skating picnic tables in lines, or switch (as he has said "switch skating is boring). With heath I see the type of skater that a new generation are inspired by and perhaps assume that is what and how heath skates, because that is what they are seeing him skate. They see that as the level to work beyond in the age old progression of skating and one-uping the last generation. But even if heath is seen as the real life example of influence, there is a generation that has come out of THPS and then seen people like heath. the relation is logically simple for a new kid with big open and excited eyes to make. I wish the influence wasn't coming from a video game, but I think in some cases it has, or these kids are looking more and more like dialed video game characters doing tricks. paul rodriguez and jereme rogers can fit in here; their styles are aiming at a rhythm that is very precise and to the T. And while I like watching kirchart I have enjoyed those people willing to skate red curbs and show it. watching soy panday in parisian recently was inspiration to this lifer.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: Chris Hansen on November 10, 2007, 03:13:28 PM
You must be killing community college.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: NCLOVE on November 10, 2007, 03:20:12 PM
I'm trying to say video parts influence skateboarders. Heath's part was just an example I used because it influenced me greatly. THPS might have got kids to start skating, but I don't think it influences them. If a kid does a 373 trick combo with 19,969,679 points, he's not gonna think, Hey I'm gonna go back smith that 15 stair hand rail near the Honda dealership or whatever. Its those guys that go out there and put out some of the best footage and destroys everything in their part that gets kids to go out there and try something they never thought of doing.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: deluxe_six on November 10, 2007, 03:29:02 PM
http://profile.myspace.com/index.cfm?fuseaction=user.viewprofile&friendid=84275578 (http://profile.myspace.com/index.cfm?fuseaction=user.viewprofile&friendid=84275578)
he sure likes detroit rock city, huh?
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: Stylites on November 10, 2007, 03:41:46 PM
I'm trying to say video parts influence skateboarders. Heath's part was just an example I used because it influenced me greatly. THPS might have got kids to start skating, but I don't think it influences them. If a kid does a 373 trick combo with 19,969,679 points, he's not gonna think, Hey I'm gonna go back smith that 15 stair hand rail near the Honda dealership or whatever. Its those guys that go out there and put out some of the best footage and destroys everything in their part that gets kids to go out there and try something they never thought of doing.

I agree with you a great deal. There are the kids who do 373 combos, but there are also the kids how play the game as if it were real life, perhaps choosing a character, e.g. Jamie Thomas or Rodney Mullen, and then play as them, with tricks they come to know these pros to do, but with the physics of the game.

The major difference I think that I see comes from the fact that now and for the last ten years there has been the THPS franchise and skaters have grown up with it. The game is led in large part to Tony Hawk being the "ambassador of skateboarding" in that it brought more kids and money into the industry, which is both a positive and negative thing. I didn't have THPS when I began, but with the rise of it we lost the phil shao/tim brauch era of skating right before it.
To ollie is to push a button now. To kickflip is to push a second button with an implied direction.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: marty. on November 10, 2007, 03:44:27 PM
I was holding off on the hate cause I figured Loy was like twelve, but dude's my age so fuck em.

And you're cool in my book Stylites, but I'd be lying if I said I had any idea what you've been talking about these last half dozen posts.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: Round 2 on November 10, 2007, 04:25:26 PM
Expand Quote
i cant hate on the way he skates, he's just a little kid and has a lot of growing up to do
butttttttttttttttttttt
http://www.youtube.com/watch?v=1ixVs425thI
stuck up brat
[close]
if thats him then fuck he's a spastic!!!!!!
but like is it even real like? you freakin' badass is what it sounds like he shouts...........and man if yo said that over here you would straight up get your head kicked in just for how gay it sounds!

He says "you fricken faggot" right after he spits in the dude's face, then starts thrashing his arms around like a little girl.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: A-Bo on November 10, 2007, 05:08:05 PM
THPS has ridiculous physics and everyone has robotic styla and it is near impossible to get inspired to go out and skaet in that game the spots are just unreal too every wall is a quarter pipe with 10 feet of vert. Now if kids were gettin inspired by EA Skate thatd be something completely different


.
Expand Quote
Expand Quote
i cant hate on the way he skates, he's just a little kid and has a lot of growing up to do
butttttttttttttttttttt
http://www.youtube.com/watch?v=1ixVs425thI
stuck up brat
[close]
if thats him then fuck he's a spastic!!!!!!
but like is it even real like? you freakin' badass is what it sounds like he shouts...........and man if yo said that over here you would straight up get your head kicked in just for how gay it sounds!
[close]

He says "you fricken faggot" right after he spits in the dude's face, then starts thrashing his arms around like a little girl.






But man how can anyone like him after that video? It starts with him crying over a trick or just emoing out i cant tell.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: chip on November 10, 2007, 06:33:42 PM
Expand Quote
I'm trying to say video parts influence skateboarders. Heath's part was just an example I used because it influenced me greatly. THPS might have got kids to start skating, but I don't think it influences them. If a kid does a 373 trick combo with 19,969,679 points, he's not gonna think, Hey I'm gonna go back smith that 15 stair hand rail near the Honda dealership or whatever. Its those guys that go out there and put out some of the best footage and destroys everything in their part that gets kids to go out there and try something they never thought of doing.
[close]

I agree with you a great deal. There are the kids who do 373 combos, but there are also the kids how play the game as if it were real life, perhaps choosing a character, e.g. Jamie Thomas or Rodney Mullen, and then play as them, with tricks they come to know these pros to do, but with the physics of the game.

The major difference I think that I see comes from the fact that now and for the last ten years there has been the THPS franchise and skaters have grown up with it. The game is led in large part to Tony Hawk being the "ambassador of skateboarding" in that it brought more kids and money into the industry, which is both a positive and negative thing. I didn't have THPS when I began, but with the rise of it we lost the phil shao/tim brauch era of skating right before it.
To ollie is to push a button now. To kickflip is to push a second button with an implied direction.

Dude, you need to step away from the video games and computer, and get some fresh air, cuz all that stale air is getting to your brain.  Shit aint that serious.  David Loy sucks.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: jesus0nvi4gra on November 11, 2007, 06:21:49 AM
Kid just needs some poontang.  He'll loosen up a bit.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: Spicoli on November 11, 2007, 09:37:42 AM
Hey buds, whats this kids problem?
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: ahl33 on April 27, 2012, 04:14:42 PM
What did Chris Nieratko say about the homeschooling system in California when asked about David Loy?
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: Pearl on April 27, 2012, 04:27:45 PM
(http://www.hiveworkshop.com/forums/attachments/warcraft-discussion-99/9053d1184026291-rise-lich-king-old_thread.jpg)
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: ahl33 on April 27, 2012, 04:50:37 PM
Who fuckin' cares, man?  Why did you bump it?
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: Powdered Toast Man! on April 27, 2012, 05:18:05 PM
What did Chris Nieratko say about the homeschooling system in California when asked about David Loy?

dont remember, but i do recall nieratko making him believe Auschwitz is a cheese and some other funney shit
the kid is full person
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: victor333 on April 27, 2012, 10:03:19 PM
What did Chris Nieratko say about the homeschooling system in California when asked about David Loy?

(http://www.hiveworkshop.com/forums/attachments/warcraft-discussion-99/9053d1184026291-rise-lich-king-old_thread.jpg)


Nagger, please.......
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: DayMan on April 27, 2012, 10:15:12 PM
i cant hate on the way he skates, he's just a little kid and has a lot of growing up to do
butttttttttttttttttttt
http://www.youtube.com/watch?v=1ixVs425thI (http://www.youtube.com/watch?v=1ixVs425thI)
stuck up brat
"This video is no longer available due to a copyright claim by David Loy."
lurkin loy
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: Deekay on April 27, 2012, 11:13:35 PM
fuuuck, I thought this thread got bumped because someone found the freakout clip
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: White Owl on April 27, 2012, 11:26:46 PM
dude everyone is annoying as fuck when there kids. david is good at skating which you cant hate on and he grew up alot.
i understand why people used to hate on him but know its not really necessary, just another skater
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: Tuna on April 28, 2012, 12:12:10 AM
as far as i know a majority of the skaters in simi valley(where he lives with mikemo) dislike him....grown up or not.
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: johnnymousedoom on April 28, 2012, 02:49:25 AM
what happened to david loy?
Title: Re: could anyone tell me why everybody hate's david loy?
Post by: pointandclick on April 28, 2012, 06:53:05 AM
dude everyone is annoying as fuck when there kids. david is good at skating which you cant hate on and he grew up alot.
i understand why people used to hate on him but know its not really necessary, just another skater
after that nyjah co-hosted thing with erica, i dislike loy a lot more. he seems like that kid from high school who trys to make himself look cool by knocking everyone down a peg trying to embarrass/cuss them.