Author Topic: Death Stranding  (Read 264 times)

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whatsreallygood

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Death Stranding
« on: November 08, 2019, 04:14:18 AM »
Thoughts?

Some people are calling it a walking simulator, others are calling it high art. I'm debating picking it up but waiting for opinions to settle.

Jehoshaphat Augustus

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Re: Death Stranding
« Reply #1 on: November 08, 2019, 04:32:46 AM »


Waiting for the first 2-3 patches required before its playable is the new wave

GAY

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Re: Death Stranding
« Reply #2 on: November 08, 2019, 04:55:43 PM »
I just watched a bit of it on Twitch. It looks like an exercise in artsy frustration. Pretty to look at, for sure, and the sound design is pretty awesome, but dude keeps falling over and dropping his packages. It's reminding me of a super-serious Katamari Damacy.

os89

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Re: Death Stranding
« Reply #3 on: November 08, 2019, 06:34:32 PM »
I just watched a bit of it on Twitch. It looks like an exercise in artsy frustration. Pretty to look at, for sure, and the sound design is pretty awesome, but dude keeps falling over and dropping his packages. It's reminding me of a super-serious Katamari Damacy.

Yea, at first I was very excited then when I saw more and more of it come out I was just like... Damn. Looks pretty fucking boring.


Lenny the Fatface

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Re: Death Stranding
« Reply #4 on: November 08, 2019, 07:04:16 PM »
I played it for a few hours. The best way to describe it is a crowd sourced hiking game. Its not bad but it is a slow burn.

SneakySecrets

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Re: Death Stranding
« Reply #5 on: November 08, 2019, 08:48:01 PM »
I never really understood why people loved the Metal Gear Solid games so much.  I really tried to get into a couple of them but I just couldn’t.

It always felt like 5-10 minutes of gameplay that wasn’t particularly fun followed by a 25 minute unskippable cutscene of people rambling on and on some fucking thing and me having no clue what the fuck was going on, haha.

Can anyone that likes them explain the appeal?  It’s entirely possible that I’m too thick in the head to “get” those games.




graypubes

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Re: Death Stranding
« Reply #6 on: November 08, 2019, 09:31:56 PM »
im about two hours in and loving it.  but coincidentally just recently i was hoping for a hiking based video game, so i guess im the target market.  the game mechanic is keeping balance over rugged terrain and finding paths through mountain ranges.  great for me but i could see why someone wouldn't get it.  i haven't even gotten a gun yet so i am still early but so far so good.

50mm

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Re: Death Stranding
« Reply #7 on: November 09, 2019, 01:53:16 AM »
I never really understood why people loved the Metal Gear Solid games so much.  I really tried to get into a couple of them but I just couldn’t.

It always felt like 5-10 minutes of gameplay that wasn’t particularly fun followed by a 25 minute unskippable cutscene of people rambling on and on some fucking thing and me having no clue what the fuck was going on, haha.

Can anyone that likes them explain the appeal?  It’s entirely possible that I’m too thick in the head to “get” those games.
Metal Gear is all about fucking with the A.I., and the newer ones are that plus doing missions in different ways/approaches to get a good score.
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Jehoshaphat Augustus

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Re: Death Stranding
« Reply #8 on: November 09, 2019, 06:25:15 AM »
I never really understood why people loved the Metal Gear Solid games so much.  I really tried to get into a couple of them but I just couldn’t.

It always felt like 5-10 minutes of gameplay that wasn’t particularly fun followed by a 25 minute unskippable cutscene of people rambling on and on some fucking thing and me having no clue what the fuck was going on, haha.

Can anyone that likes them explain the appeal?  It’s entirely possible that I’m too thick in the head to “get” those games.



For me its this ^ I remember playing this and questioning my own life.
The game straight up breaks 4th wall; i've been chasing that high since
edit: the story is as good as ones you'd find in books
« Last Edit: November 09, 2019, 06:35:24 AM by Jehoshaphat Augustus »

Cool Ceith

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Re: Death Stranding
« Reply #9 on: November 09, 2019, 05:53:30 PM »
I just watched a bit of it on Twitch. It looks like an exercise in artsy frustration. Pretty to look at, for sure, and the sound design is pretty awesome, but dude keeps falling over and dropping his packages. It's reminding me of a super-serious Katamari Damacy.
I still dust off my ball rolling skills every once in a while  :D The prince of the cosmos is rad.

puff daddy

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Re: Death Stranding
« Reply #10 on: November 10, 2019, 10:37:09 PM »
im about 9 hours into the game and the gameplay isnt really bad its just not that fun. all i've done is take packages to and from places and sometimes i have to avoid BT's (they havent said what it stands for yet) which are basically the souls of dead people that are somehow still connected to the world, and that aspect of it isnt even that hard but it is very tense. the balancing of the packages hasnt really frustrated me i havent even dropped anything yet other than getting attacked by BT's a couple times. you really have to take this game in slowly and it makes sure you know that. story wise im very intrigued, kojima has done some great world building but there are tons of small things that are just fucking ridiculous in standard kojima fashion. i'm only still playing to discover more about the story but i dont know how much longer i can just keep delivering fucking packages
So did Habitat do a Charmander collab is that what this thread is about?

Audrey II

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Re: Death Stranding
« Reply #11 on: November 11, 2019, 05:29:33 AM »
I never really understood why people loved the Metal Gear Solid games so much.  I really tried to get into a couple of them but I just couldn’t.

It always felt like 5-10 minutes of gameplay that wasn’t particularly fun followed by a 25 minute unskippable cutscene of people rambling on and on some fucking thing and me having no clue what the fuck was going on, haha.

Can anyone that likes them explain the appeal?  It’s entirely possible that I’m too thick in the head to “get” those games.

metal gear solid for ps1 is one of the best games ever. as for the others they get to be a bit much with features and menus but solid is not complicated and has a great storyline and the controls are quite good for ps1. if you havent tried that one id say give it a whirl
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potpie

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Re: Death Stranding
« Reply #12 on: November 11, 2019, 06:21:33 AM »
im about 9 hours into the game and the gameplay isnt really bad its just not that fun. all i've done is take packages to and from places and sometimes i have to avoid BT's (they havent said what it stands for yet) which are basically the souls of dead people that are somehow still connected to the world, and that aspect of it isnt even that hard but it is very tense. the balancing of the packages hasnt really frustrated me i havent even dropped anything yet other than getting attacked by BT's a couple times. you really have to take this game in slowly and it makes sure you know that. story wise im very intrigued, kojima has done some great world building but there are tons of small things that are just fucking ridiculous in standard kojima fashion. i'm only still playing to discover more about the story but i dont know how much longer i can just keep delivering fucking packages
thanks for this review, I’m so tired of games having this awful meaningless “get to the checkpoint” system and expecting us to fall in love. This game on the other hand seems to take “get to the checkpoint” to some insanely quirky level, and i also kinda wanna get into a kojima game from the beginning. i just dont have the patience to play all 15 MGS games despite the fact that i really love phantom pain.



Audrey II

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Re: Death Stranding
« Reply #13 on: November 11, 2019, 08:52:38 AM »
i dont know how much longer i can just keep delivering fucking packages
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iKobrakai

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Re: Death Stranding
« Reply #14 on: November 11, 2019, 12:27:06 PM »
Russia wins the interwebz again.