Author Topic: Session Skate  (Read 30870 times)

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radcunt

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Re: Session Skate
« Reply #540 on: March 22, 2023, 05:11:48 PM »
Theres so much shit to do rather than dumb board breaking.  Wallies, slappies, open up the world by being able to smash into it.  I swear they stopped following skating after Zeros peak.

FactoryMinimum

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Re: Session Skate
« Reply #541 on: March 23, 2023, 09:15:45 AM »
Expand Quote

Speaking of which, they teased board breaks on Twitter:
https://twitter.com/actionofcreate/status/1638592404117934080

Just the middle of the board so far. Update drops next week. I'm curious what else will drop in the update.
[close]

This is cool, but now that I'm playing through the campaign with manual catch only, this game is far too difficult already. There's no way I'm enabling this, I could definitely see it causing me at certain gameplay moments to focus my entire PC.

Speaking of frustrating parts of this game, does anyone else get the bug where upon returning to your session marker, your back foot clips through the tail, causing you to be unable to push unless you get off your board and get back on? I'm thinking it could possibly be mod related as I'm running the custom Half Cabs mod right now

Could be the mod. I play only vanilla and havenít encountered it.

matt_2993

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Re: Session Skate
« Reply #542 on: March 23, 2023, 10:59:08 AM »
Theres so much shit to do rather than dumb board breaking.  Wallies, slappies, open up the world by being able to smash into it.  I swear they stopped following skating after Zeros peak.

Guessing this is a significantly easier thing to program. They lost their key programmer for the biggest stuff so I wouldn't expect big updates like that anytime too soon

jamersonbass

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Re: Session Skate
« Reply #543 on: May 06, 2023, 10:37:26 AM »
Late to the game on this, but started playing a week ago.  Still trying to get consistent at grinds, but this game smokes Skater XL in my opinion.  My only gripe is that it would seem a lot more fleshed out if they recorded audio of the characters for the challenges.  Feels so good to do an impossible in a skate game.

radcunt

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Re: Session Skate
« Reply #544 on: May 14, 2023, 04:25:07 AM »
There's DLC coming soon, but still no gameplay improvements.  Wild stuff.

Palm

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Re: Session Skate
« Reply #545 on: May 14, 2023, 08:39:07 AM »
There's DLC coming soon, but still no gameplay improvements.  Wild stuff.

not really true, you got some changes in the gameplay as well. it's not big stuff, but some small details here and here.
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matt_2993

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Re: Session Skate
« Reply #546 on: May 17, 2023, 11:12:44 AM »
New map is available, think it was 13 bucks after tax. It's an abandoned Waterpark level which I was pretty pissed about at first but 15 minutes in so far I'm fuckin with it. A lot of dope little spots built in throughout, not just giant empty slides

dr.prestige

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Re: Session Skate
« Reply #547 on: May 18, 2023, 01:14:25 PM »
New map is available, think it was 13 bucks after tax. It's an abandoned Waterpark level which I was pretty pissed about at first but 15 minutes in so far I'm fuckin with it. A lot of dope little spots built in throughout, not just giant empty slides

yeah i'm still feeling the new map out but my first impressions are I dig it, the clipper replica is good, I prefer it over the skater xl replica but it annoys me that there's debris in the roll away. I haven't hit the debris yet when landing but i foresee it happening eventually especially if I try a Darrell Stanton over-blunt

WPG

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Re: Session Skate
« Reply #548 on: May 19, 2023, 06:59:39 AM »
Hurt my back so I've been playing lying down instead of sitting at the monitor. Anyone else find it super hard yo ride down the waterslides? I've messed around with truck tightness but it still feels like any adjustment I make sends me flying off the side, I also find the powerslides still don't work great which is disappointing with all the downhill in this level maybe I just need to practice them more. The street areas are fun and I hope to give it a proper play this weekend

Are the spots at the waterpark just wayyyy bigger than the base game I'm breaking a board every couple minutes even with the wear and tear turned all the way down
« Last Edit: May 19, 2023, 12:48:21 PM by WPG »
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dr.prestige

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Re: Session Skate
« Reply #549 on: May 19, 2023, 01:16:51 PM »
Hurt my back so I've been playing lying down instead of sitting at the monitor. Anyone else find it super hard yo ride down the waterslides? I've messed around with truck tightness but it still feels like any adjustment I make sends me flying off the side, I also find the powerslides still don't work great which is disappointing with all the downhill in this level maybe I just need to practice them more. The street areas are fun and I hope to give it a proper play this weekend

Are the spots at the waterpark just wayyyy bigger than the base game I'm breaking a board every couple minutes even with the wear and tear turned all the way down

The spots are pretty big in this map. I can tell they're trying to make their equivalent of a mega ramp park like in the EA Skate games. To be honest I keep board breaking disabled, this game is hard enough as it is and I feel like if I were ever spending a shit ton of time working on a trick and then my board broke on the make I would focus my desktop which I would prefer not to do

matt_2993

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Re: Session Skate
« Reply #550 on: May 20, 2023, 12:42:54 AM »
The true downside to breaking a board is that it comes back as a blank. I'm not going to the shop to change that back especially if there's no shop in the map I'm on.

Personally I break boards more if I obviously landed imperfect and the frequency depends on height too which is good to see. I keep the meter in the middle too.

Not gonna lie kinda like the big slides. Fix your turn settings if you can't get down them. That giant euro gap feels like the street gap heath kickflipped/shane sw flipped. Nothing at all comparable to sxl really besides you get some speed and fly out. Most slides are unskateable

ChuckRamone

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Re: Session Skate
« Reply #551 on: May 20, 2023, 04:21:14 PM »
I got this game for PC. It's pretty hard to play and it makes me motion sick. Makes me feel old.

WPG

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Re: Session Skate
« Reply #552 on: May 21, 2023, 08:05:13 PM »
The true downside to breaking a board is that it comes back as a blank. I'm not going to the shop to change that back especially if there's no shop in the map I'm on.

Personally I break boards more if I obviously landed imperfect and the frequency depends on height too which is good to see. I keep the meter in the middle too.

Not gonna lie kinda like the big slides. Fix your turn settings if you can't get down them. That giant euro gap feels like the street gap heath kickflipped/shane sw flipped. Nothing at all comparable to sxl really besides you get some speed and fly out. Most slides are unskateable

Yes blanks suck, the game needs a "backpack" like skate 1 I don't even need to change clothes just wish I could use the infinite decks in my inventory instead of blanks.

Muska, Chillin Chillin
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burm

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Re: Session Skate
« Reply #553 on: May 22, 2023, 02:52:49 AM »
Expand Quote
The true downside to breaking a board is that it comes back as a blank. I'm not going to the shop to change that back especially if there's no shop in the map I'm on.

Personally I break boards more if I obviously landed imperfect and the frequency depends on height too which is good to see. I keep the meter in the middle too.

Not gonna lie kinda like the big slides. Fix your turn settings if you can't get down them. That giant euro gap feels like the street gap heath kickflipped/shane sw flipped. Nothing at all comparable to sxl really besides you get some speed and fly out. Most slides are unskateable
[close]

Yes blanks suck, the game needs a "backpack" like skate 1 I don't even need to change clothes just wish I could use the infinite decks in my inventory instead of blanks.


Isn't it pretty much the same to jump into the apartment, setup another deck and jump back to the spot you were at though, just a couple clicks more. The board breaking is kind of like the pedestrians, mostly annoying but so far I've still rather had it on for the added realism.
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SHARPSHOOTER

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Re: Session Skate
« Reply #554 on: May 23, 2023, 03:56:25 PM »
fuck this game

ChuckRamone

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Re: Session Skate
« Reply #555 on: May 23, 2023, 09:55:53 PM »

dr.prestige

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Re: Session Skate
« Reply #556 on: May 24, 2023, 12:15:23 PM »
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fuck this game
[close]

care to elaborate?

As a big fan of this game with hundreds of hours of play time I don't think elaboration is necessary I completely feel them on this