Author Topic: New 16-bit styled TMNT game (trailer+gameplay)  (Read 657 times)

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pops

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New 16-bit styled TMNT game (trailer+gameplay)
« on: March 12, 2021, 09:52:08 PM »
I used to play a ton of Turtles in Time and Hyperstone Heist in my childhood. There's a new game coming with the same art style and it looks fun.

https://youtu.be/gHMYwrC7oAo
« Last Edit: March 16, 2021, 09:05:21 PM by pops »

SneakySecrets

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Re: New 16-bit styled TMNT game
« Reply #1 on: March 13, 2021, 02:54:04 AM »
This is hitting me right in the childhood.
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Hyliannightmare

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Re: New 16-bit styled TMNT game
« Reply #2 on: March 13, 2021, 04:54:54 AM »
Song hits the nostalgic feels. Turtles in time got Hella play on my snes growing up. The original party game in my house for sure. Gonna check this out with my son

Mesteezo

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Re: New 16-bit styled TMNT game
« Reply #3 on: March 13, 2021, 01:53:06 PM »
This is sick, I hope there are customization options for characters like how Castle Crashers did.

botefdunn

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Re: New 16-bit styled TMNT game
« Reply #4 on: March 13, 2021, 02:28:53 PM »
I feel the weight of pockets full of quarters looking at this.

Theme For A Jackal

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Re: New 16-bit styled TMNT game
« Reply #5 on: March 13, 2021, 05:35:46 PM »
Read an article about this and they’re teasing non-turtle playable characters which would be sick

pops

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Re: New 16-bit styled TMNT game
« Reply #6 on: March 14, 2021, 01:51:00 AM »
That would be cool!
Those sprites are just so beautifuI. I love the attention to detail like every character having different running animation. Mikey's my favorite.  ;D

pugmaster

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Re: New 16-bit styled TMNT game
« Reply #7 on: March 14, 2021, 03:28:45 PM »
I want underwater levels, surf/skate levels, turtles in gundam suits fighting giant shredder, fuckin' EXPLOSIONS, secret passageways,  power-ups, power-downs, special moves, jammin' grooves (soundtrack), and April's well-drawn bewbs.
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botefdunn

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Re: New 16-bit styled TMNT game
« Reply #8 on: March 14, 2021, 05:57:16 PM »
I want underwater levels, surf/skate levels

Sewer-surfing level in Battletoads was so hard.

Theme For A Jackal

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Re: New 16-bit styled TMNT game
« Reply #9 on: March 14, 2021, 07:29:45 PM »
Expand Quote
I want underwater levels, surf/skate levels
[close]

Sewer-surfing level in Battletoads was so hard.

Very true, but there’s been some good Turtles ones. The Battletoad ones are just so fast and don’t have enough visual indicators as to what’s coming.

SneakySecrets

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Re: New 16-bit styled TMNT game
« Reply #10 on: March 15, 2021, 09:28:17 AM »
I want underwater levels, surf/skate levels, turtles in gundam suits fighting giant shredder, fuckin' EXPLOSIONS, secret passageways,  power-ups, power-downs, special moves, jammin' grooves (soundtrack), and April's well-drawn bewbs.

I think it’d be cool if you could play as Casey Jones.  It only dawned on me as an adult that if he were in the real world, he would be locked away in either a prison or insane asylum for going around and beating people to death with sporting equipment.  But as a kid I thought he was cool as shit.

Does anyone remember that TMNT fighting game that was on snes and genesis?  I had the genesis one and it was pretty weird.  It had all these off-brand guys like Ray Fillet and this big beetle.  The stages were kinda nightmarish.


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Mesteezo

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Re: New 16-bit styled TMNT game
« Reply #11 on: March 15, 2021, 04:55:36 PM »
As cool as the concept is, there is no gameplay footage. Man I hate these fake ass trailers.
No gameplay footage? it might as well be Skate 4 featuring Dr Dre's long awaited Detox album

https://youtu.be/2jLO1upcd8w
Turtles N Time was my favorite, but I played this shit in the arcade back in the 1800s

Go to the very end of the trailer for gameplay footage.

GardenSkater77

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Re: New 16-bit styled TMNT game
« Reply #12 on: March 15, 2021, 06:28:13 PM »
How many of y’all used to get down with Legendary Axe?

https://www.google.com/amp/s/www.theverge.com/platform/amp/2020/4/15/21221906/turbografx-16-mini-review-classics-games-consoles-price

Edit: Legendary Axe did not make it onto this package??? That’s like a Bad Company greatest hits album w/o Bad Company the song. Ninja Gaiden is in there so it’s not a total fail...
« Last Edit: March 15, 2021, 06:42:02 PM by GardenSkater77 »

jewelrunner

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Re: New 16-bit styled TMNT game (trailer+gameplay)
« Reply #13 on: April 15, 2021, 07:49:48 AM »
https://www.youtube.com/watch?v=znpkCi5xg7U

This was aired yesterday during the Nintendo Indie World Live. It shows a little bit more gameplay and it's looking amazing. Still no date release just the "later this year" bullshit.


Theme For A Jackal

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Re: New 16-bit styled TMNT game (trailer+gameplay)
« Reply #14 on: April 16, 2021, 12:43:29 PM »
https://www.youtube.com/watch?v=znpkCi5xg7U

This was aired yesterday during the Nintendo Indie World Live. It shows a little bit more gameplay and it's looking amazing. Still no date release just the "later this year" bullshit.

Yeah, gameplay looks tight. They're obviously adding new types of moves which is great because the old games combat was extremely repetitive. The dash looks nice too.

Spunkchild

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Re: New 16-bit styled TMNT game (trailer+gameplay)
« Reply #15 on: April 18, 2021, 12:02:10 PM »
poured so many quarters into Turtles in Time, anyone know the studios work?
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SneakySecrets

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Re: New 16-bit styled TMNT game (trailer+gameplay)
« Reply #16 on: April 20, 2021, 09:04:27 AM »
poured so many quarters into Turtles in Time, anyone know the studios work?

Streets of Rage 4 was pretty fucking good
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ok boomer

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Re: New 16-bit styled TMNT game (trailer+gameplay)
« Reply #17 on: April 21, 2021, 11:36:53 AM »
Back in ... I think 1991 or 1992, me and my homie Tim used to get fucked up and go to the mall and play TMNT arcade game before going skating. Some of the best times. This game reminded me of that, although I will probably not do various drugs before playing it