Beta was ok, I didn’t like the gunplay at all, felt like recoil was non existent. The bullet drop on sniper rifles is too flat, I reckon they will change it to something like BF4 or V on release. This recoil problem makes most LMGs and SMGS/PDW useless, everything turns into an assault rifle.
Movement was ok, hope they re-introduce the one we had in BFV. Specialists all looks the same, it’s a big problem because 3D spotting is somewhat gone so you never really know who’s on your team.
Vehicles are…weird. Tanks and IFV are fun to use but with 4 seats I’d hope we would get a driver/gunner/commander and spotter layout to really work as a team. Air vehicles don’t feel good at all, helicopters have no weight to them and jets have no speed control, dogfights are a mess. Playing bf4 again after the beta really puts in perspective how lacking vehicle physics are in 2042. I also miss attack jets, dropping bombs on camping snipers in bf4 is great fun, hopefully they reintroduce them.
The game looks beautiful, weather effects are great, the tornado is dumb but Damn it’s fun to traverse the entire map by constantly redeploying your parachute and going up and down. I like the colour palette, it’s a vibrant game, a nice change from the muddy brown FPS games have been using for ages.
These are my thoughts after playing the beta for a few days, it’s a good base and I’m sure Dice will iron out problems, for eg, BF4 had a horrible beta and rocky launch and now it’s the most solid title in the franchise in terms of consistency and flow. Overall I had a positive impression, really shaping up to be a flagship title in the coming decade, the portal thing sounds bananas as well