Him being 10 should not be an arguing point towards this individual. Watching him skate in the video link shows me above all that he has a great control for the board beneath his feet, much more than I will ever have. Usually it seems when someone contests a skater like this it follows that they use a 'lack of style' or a 'THPS influenced aesthetic' as the driving example of why the individual in question is wrong to be sponsored perhaps or wrong to be skating at all in some instances. If we were to follow out the influence the THPS series has had on a generation of skaters through introducing them to the skate world, we have to see what changes the game made. There were previous games that were there with the NES system and so forth, for skaters of an earlier generation, but because of the technology and bit ratio the games tended to be limited in actual representation. But skaters played these games--the difference was that because the technology could only establish so much on the screen the skater playing this game could see the downfalls; they couldn't become fully absorbed in the game because they could never fully garner a control of their video character in the video environment. Trying to imagine a skater pushing their stride on the board to some of those older games physics would be fairly interesting and could show the breaks between the two. I suppose in a way all the problems people have with the generation inspired by video games are potentially a generation themselves who grew up with the older games that did not inspire necessarily to go out and emulate or push oneself further because of the possibilities within those games. Kids throwing themselves down large sets and rails, etc. develop not from a notion that their progression is established through a furthering of personal style, but of personal control, to be able to plug or dial the k-grind as my andrew reynold's character does it every time in the game and for the longer grind its me with the control in hand that has to keep him balanced. I prefer to struggle my entire life skating with the relationship of the board under my feet than to work towards accessing the control of said tricks, but this I think might be an older idea, and this is ok. Curiously pros we champion as having style are favorites because they seem to have developed a mastery of the style, a control of the style, over a control of the trick. Skaters like David Loy are bringing to the table a reach for a pontential of trick selection and control of the body in application, a harnessing of muscle memory of sorts that begins from a study of the trick as the trick. Its more of a definitive practice, David Loy is defining 'k-grind' when he does one, and his consistency shows the accuracy of his definition. The appreciated style favorites lend a description to the tricks, make them their own, and show how they can be pushed to the limit before they become something else, another trick altogether. The David Loy skater is sacrifcing alot with the way he skates in taking up the THPS inspired aesthetic, but this is partly due to the openness of that game, and being able to feel like you have control of it. It is practice for the real thing.